Caitlyn Ult Change

the Anarchit3cht··6 votes·858 views

Personally, I think Cait's ult needs a bit of a rework to make it more appealing thematically and up its gameplay use.

If you ask me, it should work like this:

Caitlyn aims her sniper rifle at her target, lining up the perfect shot for 1 second to deal B damage. The longer she aims, the more damage she does, increasing by C%(or flat amount) for every D seconds, up to a max of F seconds for a total amount of damage of G. If it hits anyone other than the intended target, it strikes for B damage.

Certainly would make her feel more like a sniper and give a bit of thought to how to you want to use your ultimate. That guy is running with 10 hp? Use the minimum casting time and blast him down. That guy is running with more HP than the minimum casting time would take off? Line up a better shot at the risk of a teammate blocking it. Obviously if it kept its original base damage and scaled up it would be overpowered, so the minimum damage should be lower than it is currently but potentially be higher than it is currently if aimed long enough.

19 Comments

GamerGoodies3 votes

I don't think it needs a change at all. The longer the aim sounds a bit much though. Caitlyn is a sharpshooter not a sniper scout.

the Anarchit3cht2 votes

Caitlyn is the premier sniper in League. I can't remember who said it, but I recall a Rioter saying they were looking into(in Riot's terms) a way to make her better fulfill the "sniper fantasy" that she promotes. Either way, sniper or sharpshooter you can't just look down the sights and get the perfect shot. You actually have to... you know, aim. Sure you might have your sights on the target and be able to hit them, but it wont be deadly if its clean and through and hits nothing vital.

I don't think it necessarily NEEDS a change, but it would help her thematically and make her a bit more unique/give her a few more options.

GamerGoodies2 votes

Snipers are mostly all about stealth and careful aiming. Caitlyn is none of those. Her Q shoots a massive bullet that extends blades for garsh sakes. She's more of a trapper hunter then a sniper In my opinion

ABlueQuaker2 votes

Caitlyn probably needs a rework and VU as a whole to be honest. Her kit and appearance just seem goofy in comparison to her Comrades and Rivals.

I particularly think that you could free up a whole ability slot if her E was changed so that instead of firing a net forward and jumping backward, you'd instead tumble in a set direction and place a trap either where you start or where you land as you tumble.

GamerGoodies3 votes

Tumbling is vayne's thing. We don't need another vayne.

ABlueQuaker1 votes

Tumbling ever second is Vayne's thing, and it grants damage not an avoidable trap.

It would keep the same CD as current E. It would just be more practical and fitting.

GamerGoodies2 votes

I don't think so >_> She's a sheriff not a sniping tumbler.

ABlueQuaker1 votes

Caitlyn is a badass in her lore though.

Like I said, she needs an update to her kit and visuals to reflect her lore better.

Literally since the release of Vi and Jayce in the back half of S2/Pre-S3 Riot has basically been turning Piltover-Zaun into a Gotham-esq place - all gritty and sh*t.

GamerGoodies1 votes

Just because everything is looking gritty and glum looking doesn't mean cait should be like that.

ABlueQuaker1 votes

k

Leave her looking gumby as f*ck.

http://forums.na.leagueoflegends.com/board/attachment.php?attachmentid=751291&d=1375847289)%5D

She'll more than likely look something like this post-VU.

GamerGoodies1 votes

I don't know why you think she looks gumby.

Either way the only change I prefer is that her short skirt is fixed into something else. Her skirt always bothered me.

ABlueQuaker1 votes

She should look like she does in her Splash Art.

Also, look at her Splash Art compare it to her former one and tell me truthfully that Riot doesn't want Caitlyn to be gritty like the rest of the champions involved in the Piltover-Zaun storyline (it seems Yordles such as Heimerdinger have been soft-retconned to now live in bandle city).

Vistha Kai2 votes

Somebody mentioned "lore"?

CALL NARRATIVE! THERE IS SOME LORE LEFT TO SMITE!

GamerGoodies4 votes

You know what I think though? Caitlyn should be what she represents. The sheriff of Piltover. She captures criminals. She is ment to trap and hunt criminals. She shouldn't be a sniper that tumbles and does stealthy bs =3=

Remlap12232 votes

Honestly, her ult just needs a % missing health scaling. It doesn't even have to be a huge amount, something like 6% would be more than enough. Her ult is really satisfying, it's just super annoying to have the enemy escape on 10 health consistently. It wouldn't make tanking the shot any worse of an idea, since you're generally going to have the tank to do that, and they'll generally be at a significant amount of health for that to happen.

I also think Cait needs better itemization. I feel like she's built for Triforce, but she her crit chance takes a huge hit if she builds it.

ABlueQuaker1 votes

Ace in the Hole (R) Now Deals 100/175/250 (+200% Bonus AD) Now holds 3 charges. Now applies On-Hit Effects and can Critically Strike. 4/3/2 second cooldown between casts. Cast time reduced to 0.75/0.5/0/25 seconds. Generates a new charge every 25/20/15 seconds.

I really like her Light Sniper theme and think this could play it up a bit. I don't know. Just a fun change I made up on the spot.

DisasterSola1 votes

... Why dont you just make it a skillshot? Increase the damage ratio. give her a 2.0 second set up time, and give it something like 5000 range.

Remlap12231 votes

Yeah, the issue with that is it's just a gigantic Varus Q. Varus' Q already doesn't have a huge amount of counterplay to it because it deals such a disgusting amount of damage earlygame, is hard to dodge on immobile champions, plus can do % max health magic damage if he auto attacked them recently. Giving Caitlyn a gigantic version of that? You'd be sitting across the map, minding your own business, just farming, then all of a sudden you'd get instantly taken out by an extremely quick projectile that you can aim.

Ashe, Ezreal, and Jinx's ults are balanced because they have to telegraph where the enemy champion is heading if they want to snipe someone. Varus can turn his Q on a dime, making chances of dodging it significantly smaller.

Only Play Darius1 votes

Or we could take the easy route and just make it a skillshot.

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