Too much damage. Not enough resistance.

I NEED HEALlNG··3 votes·537 views

It makes this game extremely not fun to play. Like at all. I think i'll quit this game soon if they're pushing so much damage, while the turrets literally do nothing to help. I can't even enjoy the fucking game anymore because it'll be over before i can even come back.

8 Comments

Testiclies3 votes

LoL has been pushed from a tactical-strategical game to a fast-paced kill-push-repeat game and I think it is really hard to swallow this hard pill (well, it is hard for me) but the real problem is that drakes and those enourmous, dangerous-looking killing machines called "turrets" are, in reality, made of paper. You have been in the game for 7 minutes, you die at a wrong time when the enemy laner has a few minions and boom, the enemy team has destroyed the first turret. Are you playing WW, Fiddle or Shyvana? Are you lvl3 with almost no items at all? No problem, solo that drake. Turrets fall too fast and deal too little damage compared to other similar MOBA games (except Smite maybe, because Smite turrets have got ridiculously low health and deal almost no damage after lvl4-5, BUT objectives like the Fire Giant and the Gold Fury are much more dangerous than drakes and barons in LoL), not to mention the ability to dive without any risk at lvl3 with a bunch of champions. Faster paced fights on lane means that you either die or kill faster, sometimes in 0.5-1.5 seconds, and that means you can kill the enemy under their own turret. I think turrets should fire their bullets faster when an enemy champion is under that certain turret. These bullets should deal less damage but the faster firing would help against those heavy divers (especially the ones with different shields like Yasuo or dashes/blinks like LeBlanc, Zed or Ahri). I like the faster pace of the fights, where you have to outplay and react just in a milisecond or you die, but I hate the faster pace of the game. Riot keeps posting about this and they say that the average game length has fallen only by a few seconds, but I can't believe it. I remember playing 60-70-minutes-long games back in early 2016, but nowadays all you have to do is lane for 5 minutes and by that time you can tell which team is going to win by the end of the 20th minute with a 80% certainty. Maybe it is because of this snowball-friendly meta and the OP-ness of AD, but the match gets either 20vs0 or 0vs20 by the end of the first 15 minutes.

I NEED HEALlNG1 votes

{quoted}

LoL has been pushed from a tactical-strategical game to a fast-paced kill-push-repeat game and I think it is really hard to swallow this hard pill (well, it is hard for me) but the real problem is that drakes and those enourmous, dangerous-looking killing machines called "turrets" are, in reality, made of paper. You have been in the game for 7 minutes, you die at a wrong time when the enemy laner has a few minions and boom, the enemy team has destroyed the first turret. Are you playing WW or Shyvana? Are you lvl3 with almost no items at all? No problem, solo that drake. Turrets fall too fast and deal too little damage compared to other similar MOBa games (except Smite maybe, because Smite turrets have got ridiculously low health and deal almost no damage after lvl4-5). I like the faster pace of the fights, where you have to outplay and react just in a milisecond or you die, but I hate the faster pace of the game. Riot keeps posting about this and they say that the average game length has fallen only by a few seconds, but I can't believe it. I remember playing 60-70-minutes-long games back in early 2016, but nowadays all you have to do is lane for 5 minutes and by that time you can tell which team is going to win with a 80% certainty. Maybe it is because of this snowball-friendly meta and the OP-ness of AD, but the match gets either 20vs0 or 0vs20 by the end of the first 15 minutes.

exactly. It seems like mid game is 10-15 minutes in and late game comes around 20 min. Not fucking fun at all.

xPhantomDancerX1 votes

Average game for me is around 30 minutes. My last game I got 18k gold by then, which is pretty much full build.

God In A Condom1 votes

i do no damage :(

God In A Condom1 votes

also just get the rune that gives 2x armor and mr. With like 2 armor items your at over 200 armor. same with mr

Jaspers1 votes

What rune is that? Sounds amazing.

Sand Ähläm1 votes

And that's not all You have always been able to counter damage with Mr and armor but now even that doesn't work. This comes from a 360+ armor Nunu with ninja tabi's who got killed by two adc's in under 1.5s (Draven top and caitlyn adc) This game is slowly turning into "who gets fed first win" type of deal and i'm afraid that at some point we may actually have to say GG to first blood.

ApexInTheCircle1 votes

{quoted}

And that's not all You have always been able to counter damage with Mr and armor but now even that doesn't work. This comes from a 360+ armor Nunu with ninja tabi's who got killed by two adc's in under 1.5s (Draven top and caitlyn adc) This game is slowly turning into "who gets fed first win" type of deal and i'm afraid that at some point we may actually have to say GG to first blood.

I would also like to point out another crappy thing that has sprung up because of these stomp games. Player ego, I've seen more end game shit talk from the winning team than I have any season thus far. It comes from both side too. I played a game not too long ago where we were basically in their base by the 17 minute mark pushing nexus towers and I was the only person on my team who didn't yell some stupid "gg ez" shitty comments.

I'm sorry for whoever is reading this thinking that gg ez is okay to say but I will report you so fast your head will spin, on my team or not. This season is already chopping up to be completely shitty for one team, don't make it worse.

More from Gameplay

More by I NEED HEALlNG