Do ADC's basically feel like assassins to you?
Am i the only that feels like ADC's do assassin damage without much risk right now?
Am i the only that feels like ADC's do assassin damage without much risk right now?
Nope.
No ADC dont feel like an assassin. Since its common concept that assassins do "delayed burst" and adc deletes me in less then 1 sec with 2 basic attacks with 2.5 attack speed.
[{quoted}](name=OP Garen Support,realm=EUNE,application-id=3ErqAdtq,discussion-id=AmPg4Ujv,comment-id=0001,timestamp=2018-02-16T11:45:23.708+0000)
No ADC dont feel like an assassin. Since its common concept that assassins do "delayed burst" and adc deletes me in less then 1 sec with 2 basic attacks with 2.5 attack speed.
Yeah, Riot screwed the pooch on that one when they said insta-burst was unfair and yet they left ADCs untouched.
Not really
Nope bc I don't use the one game I was vs a 20/0 adc to define the class.
what the fuck? the boards? not circlejerking adcs?
Unfathomable, and yet reality?!
^
Nope bc I don't use the one game I was vs a 20/0 adc to define the class.
God forbid I watch any other games and or streams.
Stupidity at its finest
assassins, fighters, tanks, supports, junglers.. RIot fucking gave ranged adc everything.
Νο? Ι mean, do you see assassins do burst per second?
Outside of a few specific outliers. (trist vayne to name a few) adc's are pretty fine. Shiv is too strong and supports are too strong.
have u been on the boards for at least 1 day
I play Tristana like Kha'zix.
Flank jump to the side oneshot someone Jump out wait my team to engage jump in again and kill everyone. Works especially well if you go GA instead of BT 4th item cause it's also cheap and allows you to play recklessly. Also you still heal from Fleet for 200hp per proc even 400 sometimes.
No,just yesterday i was fed with ashe and enemy ekko would kill me with eq basic trough hex drinker,i have no idea what game are you playing if you think every or any adc can burst so hard vs a fed enemy
Only if they're fed.
= Most viable burst assassin in current meta.
well no, assassins are good early game usually and are not good at teamfight, meanwhile adcs are good everywhere and everytime
RÉEEEEEEEEEEEEEEEEEEEEEEEEEEEE
Being an assasin is more than just doing damage and burst. It's a thrill to go in and take out your target. What assasin players complaint right now is that that is impossible in an even game. You cannot kill a squishy as an assasin if you are even out because of all the shields and heals, you are either fed or getting stomped. And there's no item to help you, there's only items to help them beat you.
Nah, Assassins dmg slow down after a few seconds. ADCs just keep on bursting.
Assassins? Not exactly. Assassinate them or die...you bet.
Nope. I managed the Shiv-Edge half-HP combo as a fed Trist once, but never before or since.
they have to be pretty darn fed, or hit a few crits in a row for anything real bad. lots of assassins with duskblade are just as bad if they have the kills. hell, some mages are at that level as well.
I main ap assassins, i don't feel like the game really needs my skill set anymore so i no longer play at the moment, maybe riot will end the age of adc oppression eventually.
Yea, especially late game. A Twitch can easily nuke targets than any assassin late game, which I feel is just completely wrong.
Nope. Only when they are fed , anyone who is fed can be like an assassin , thought stikl Twich and Vayne are actually assassins so yeah, they need nerfs , other ad carries are assassinating everyone because 1 side is feeding , and a successful gank in bot lane is a double kill , which starts this snowbally thing , as for late game, they are supposed to kill in a short time because they are supposed to be the hyper carries un late game , I'd suggest nerfing thier early somehow they are reaching late game faster than anyone which is frustrating to deal with
Being an assasin is more than just doing damage and burst. It's a thrill to go in and take out your target. What assasin players complaint right now is that that is impossible in an even game. You cannot kill a squishy as an assasin if you are even out because of all the shields and heals, you are either fed or getting stomped. And there's no item to help you, there's only items to help them beat you.
While I agree, I feel like this has been every game lately. A lot of the problem is once either the jungler or adc is fed enough, no matter what I did or built, the problems will adopt themselves to my lane. Now, I have to deal with a fed ADC/Jgl while also laning against my opponent while my paper towel tower meekly defends me.
There's so little breathing room when it comes to a fed carry, and if you try to burst them...well you better do it quick because if you fail, now you're getting right clicked for most of your health in about a second.
Tristana
does.
Yes they do....and I've been playing assassins for 7 seasons now. The moment the assassin update hit ADCs actually turned into ranged scaling assassins.
Assassins lost their strength in stealth and Vayne+Twitch got it. They lost their instant damage and ADCs took over for them in the form of crit. auto attacks or insane on-hit attacks. They lost their reliable mobility and now ADCs like Vayne, Tristana, Kalista and Lucian are basically mobile assassins. Also, Xayah is literally just a ranged version of Fizz sooo....yeah....
My question to Riot is, why did assassins have to get mass reworked because instant burst wasn't healthy, when ADCs pretty much do the same thing FROM AFAR and scale much much harder AND contribute more to the team?
Picking an assassin used to be a risk which had a massive reward ratio if you did manage to get ahead. Now assassins are just a risk for a hit or miss reward even if you're fed. But Riot is happy to see ADCs picked in every single lane.....
I ban Trist every game; that says a lot about me.
Its probaly because they are using each others stats. In other games Assassins are the primary users of crit due to medium ad values high burst though base damage and scaling damage with the trade off that their cooldowns are long. Adcs are (marksmen) the primary users of armor pen in other games due to their safe attack speed based role and what crit they do get they dont exceed 15% overall except in windowed spells that last for up to 6 seconds for a 5 min cooldown. and also have long cooldowns on high damage spells but also have poke spells that do small damage for minimal spell buffer time.