What if we make baron into the 2nd dragon?

MrSlowDie··2 votes·555 views

Just like red buff and blue buff. They are more or less the same difficulty, same spawn time, but give different buff.

i.e. current dragon = perma buff, while "baron" dragon = gold or current dragon = perma offense buff, while "baron" dragon = perma defense buff or current dragon = perma buff, while "baron" dragon = not perma (but better) buff [but still not as great as current baron buff]

Do you think this will loosen the meta and make top lane not a forsaken island in different dimension or will just make things worse?

7 Comments

DrMarshSwamp3 votes

It'd be an interesting thing to test, and if the buffs were good enough would certainly give Top Lane more attention from everyone, but isn't the Baron's buff slightly "necessary" to really make big "end-game pushes" because of all the benefits you get from it?

(This is assuming that both teams are roughly equal in skill and the defensive team is keeping a tight guard that can barely be cracked.)

MrSlowDie1 votes

yeah, that's one problem. But most of players said turret laser needs buff, so reduce the baron's buff power will [indirectly] buff the lasers?

and even if the laser is OP. We can still make something like "if you secure 2 of the dragons, you'll get bonus [push monster] buff".

SEKAI1 votes

And forward the Baron spawn timer to the same as Dragon's initial spawn (or slight ahead/behind depending on how powerful Baron buff is), with prob the same spawn gap I guess?

That would be cool, I am tired of seeing one of the lanes being completely isolated/ignored the first 20-30 of the game, it might as well not be there.

It encourages more active meta shifting and team comp too, it's a really nice deal I'll buy it without a second thought if this were to come out.

Sire Hippington1 votes

the problem would be that there is little reason for teamfights then, as you could simply trade objektives. Enemy does Dragon, no need to contest, just go baron instead, and the other way around. maybe with asynchronous spawntimes, but then there wpuld be to much opjektive-uptime, so not much room for actuall laneing

MrSlowDie1 votes

yeah that'll be a problem, especially in LCS. But it'll help losing team a bit. Because you don't have to fight

and there's probability that "hey we are doing dragon now, and they don't want to contest it, instead they go to baron dragon, let's send [jungler] to steal it while we get this uncontested". And if doing dragon means enemy will go to baron dragon, that'll make another strategy, like bait them to top, while we destroy bot lane because our bot minion wave bigger than their top wave.

Actually, I also want, make dragon and baron dragon gives more situational buff. Let's say "dragon buff = X% AP AD", "baron dragon buff deals X% armor+MR to attacker". So if you have more damage dealers than tank in your team, while you let them (enemy with also have more damage dealers) do dragon. It will be a lose.

MrSlowDie1 votes

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MrSlowDie1 votes

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