Is skill cap a good weakness to put on a champion?
I'm specifically asking because it seems like a lot of the champions that are deemed "cancerous" are defended by their players due to them having what is called a high skill cap. The problem is, I'm not sure that's a decent weakness, simply because it's a weakness that can be overcome. For example take
when he's in a balanced state. When his numbers are OK there's seemingly nothing this guy can't do. What's stops everyone from picking him up and destroying is his skill cap. I personally think that weaknesses that can be exploited need to be part of the coding and not part of an arbitrary that varies from person to person. Iunno that's just a thought I had, but I could always be wrong. It's just that if the only thing stopping a champ from dominating everywhere he/she goes is that he/she takes some getting used to, I think that could be considered poor design.
,
, and
come to mind.
come to my head. Of course it's hard to quantify "outplay potential" in s scale, but all of these have around the same outplay potential.