Why are mages so strong?

U R Good At Game··2 votes·893 views

A fed mage beats the fed equivalent of like any other class. Fighter, assassin, support, adc, bruiser. etc. The only class that can stand up to mages is situationally tanks and only certain types. Take annie for example.

A fed annie WILL one shot any role except for tanks and no other role can contest the impact of an annie. Same thing for brand, anivia and malz. You can argue a fed fighter/adc/assassin is strong but they don't have the burst, CC, or AOE damage that a fed mage provides. A fed fighter can nuke one champ at a time while a fed mage can literally win an entire team fight with one ability.

25 Comments

Umbra Z5 votes

Nope! Fed Juggernauts are way worseIllaoi Darius Nasus Renekton Shyvana Yorick Mages cant 1v5 and kill like 3 people no matter how much dmg they do if the get cc'd they can be bursted

U R Good At Game1 votes

If you don't kite. That's why those champs have TERRIBAD win rates in gold+.

DrCyanide2 votes

Shyvana Jungle - 53% win rate plat+ Yorick Top - 51% win rate plat+ Darius Top - 51% win rate plat+ Illaoi Top - 50% win rate plat+ Renekton Top - 49% win rate plat+ Nasus Top - 49% win rate plat+

Wow, so "terribad"

U R Good At Game1 votes

When you factor in 51% is NUMBER SEVENTY. LOL. Meaning comparatively, they are bad af. Nasus at the bottom their is literally 130/170...... YEAH, terribad lol. Your highest win rate is shyv and that's still #20. The next one doesn't show up until #50.

5 out of the top 10 are AP based carries.... point proven. You can argue that no, cho is a tank but is he? cas that's not how people are playing him. They play him like a battle mage, taking advantage of his base stats and true damage to build tanky while still outputting massive amounts of damage. Even if I gave you cho that is 4/10 compared to the ONE AD based carry in the top 10.

DrCyanide1 votes

When you realize that there are only 137 champions in the game, so x/170 is a useless stat.

The top 10 are Janna, Maokai Jungle, A. Sol Jungle, Malz Mid, Karthus Top, Cho'Gath Jungle, Sona, Sejuani Jungle, and Singed Top. You see a lot of Tanks and a lot of Supports.

U R Good At Game1 votes

When you realize each champ isn't only meta in one role XDXD. Meaning nasus in his main role can't beat other champion's off-role for win rate lul

DrCyanide1 votes

134 Champions can't beat A. Sol at his off role win rate Jungle, that doesn't make 134 Champions weak.

Anything over 52% or under 48% is either a statistical anomaly or in need of some tweaks. All of those champions except Shyvana are in the balanced zone. Don't confuse other Champions being strong for them being bad.

U R Good At Game1 votes

When 99% of your champions fall beween 4% a 0.02% change in rate IS bad.

U R Good At Game1 votes

Technicalities aside I see 5 AP Based Carries, 1 support, 3 full-time tanks and 1 AD based carry. Spot the deviation...

U R Good At Game1 votes

Idk I just played ziggs, wasnt even fed and one shot three people with an ult that did ~1800 dmg..... Ignite bumping that up to 2000. Then I get to use my other abilities :). Q was hitting for ~700, W was hitting for ~300 and E did about 80 PER SPIKE (~900 possible damage). So I I have ANY aim what so ever my combo with summs is blasting your team for ~4000. Then I can do it again minus ignite in 60 seconds... So mages definiely can 1v5 and kill 3 people. You can't cc something you can't touch. Mages gladly don't have this issue as their cc is ranged and braindead.

Handy Sandy 4 votes

A fed fighter can nuke one champ at a time while a fed mage can literally win an entire team fight with one ability.

Mages can't 1v5 like a fed Darius Garen Illaoi Nasus Swain Yorick can. The downside to being a mage is that you're immobile and can get caught out easily unlike an assassin. They also often have skillshots that can be dodged too.

A fed adc will kill you in 3 undodgable hits and will lifesteal up all the damage you do and will probably build a qss or GA so it's hard to actually kill them. That class is the worst to have fed.

U R Good At Game1 votes

I disagree. All of those champs you have wouldn't be able to even hit me unless I ran into them. As long as you know how to kite they literally can't touch you. Which led to their win rate plummeting to the ocean in high elo. As for adc, the only time I have seen an adc outcarry a busrt/battle mage is when they had an AP support like brand/malz.

You also need to realize the armor items are MUCH stronger than the MR items. Where is the MR version of Thornmail? I can literally make an adc kill himself, reduce his atk speed, reduce his crit damage, and reduce his on hit damage (tabis) YET none of this things exist for MR items.

The closet thing we have to that is the new helm bs that is only usable vs on like 10/140 champions.

Vigilente3 votes

item 3155

All I have to say...

U R Good At Game1 votes

I would agree if that item wasn't only viable on a handful of champions building on the others making them extremely inefficient just to counter a single mid laner.

A3leep2 votes

Mages are meant to be stronger in the mid game in general so a lead in the early game translates to a lot of power. Full build adcs are a lot more oppressive than mages.

U R Good At Game1 votes

Until they get one shot by tibbers

U R Good At Game1 votes

For example, I was ahead as ziggs last game and their twitch was like 16 kills and some odd assists. He WOULD have decimated me if I didn't press ult and zhonyas to one shot him and half health if not kill his entire team. My ziggas full build ult did 1465 magic damage NOT COUNTING Deathfire Touch, Torment %HP burn, or Luden's echo. So realistically adding in the magic pen on boots and torment my ult was hitting the ADCs for ~1800. NONE OF MY OTHER ABILITIES. Just an ult.. I wasn't even fed. I was ahead and farming averagely. Leaving lane ahead gave me the power to one shot 3 people with one ability that took ape like aim for me to miss.

Not many champs outside of mages can say the same. ADCs and fighters need to be asshole fed and require MUCH more skill in planning, set up and mechanics to do the same.

Meep Man2 votes

A lot of Fighters/Bruisers and select Supports can withstand a Mage burst actually. Aatrox Blitzcrank Camille Darius Diana DrMundo Ekko Fiora Fizz Gangplank Garen Gnar Jax Kassadin Kayle Kled Malzahar Morgana Nasus Nocturne Nunu Olaf Renekton Skarner Swain Taric Trundle Udyr Urgot Vladimir Volibear Warwick MonkeyKing Yasuo Yorick Zilean These champions at least can all survive an Annie Burst by using their innate durability or abilities in their kit. Also, MANY Fighters can nuke multiple champions with their abilities, such as: Darius Ekko Gangplank Gnar Illaoi JarvanIV Nasus Riven Rumble MonkeyKing Yasuo All of these Fighters are exceptional at dealing high damage to multiple champions at once. "But, it's not all at once to everyone!" Well, that's why they are about two to three times as durable as an Annie, Brand, Anivia, or Malz.

U R Good At Game2 votes

I guess I should say AP Carries, not mages. A fed diana usually puts in more work than a fed kha'zix for the amount of skill input. So erase ekko, diana, malz, fizz, kass, kayle, swain,zilean, rumble and vlad off that list.

Other than that riven, yasuo, wukong, GP cannot survive that. That's just false. The annie needs to really ape things up not to 1 burst them.

Next Renekton, Nocturn, jax, volibear, WW, Darius, Camille, Garen, Gnare, and urgot will NOT get one shot but WILL be nuked for AT LEAST half of their HP and left in a AOE CC lock for several seconds. So the annie doesn't need to one burst them becasue she just bursted all your carries and now your tanks are afk in then teamfight with half hp.

Champions like darius, nasus , gnar and illaoi need a perfect set up to their aoe damage where as mages just face roll buttons. That's why their win rates in non trash tier elos is at the bottom of the river while in low elo they are pretty high because no one kites.

Even in low elo I can't remember the last time I saw a darius and thought fuck, he might kill me. Same with all the other jugs you put up there. Your going to have around 3 squishies in a standard game. I would rather have my mage that can one burst all 3 of those players and half health the other 2 be fed than someone that needs a grandslam set-up to even attempt to do the same.

Hovering Hentai1 votes

Mid lane champions are based into two categories that succeed at bursting targets. In addition to burst they have a side category, for assassins it's burst and mobiity and for mages it's burst and crowd control. Burst and CC are two of the most powerful stats in the game which is why Mages are really strong and are always useful in fights even when behind

U R Good At Game1 votes

That's kinda my thing. No matter how they leave lane mages are STUPID relevant in team fights. No other class can just feed in lane and still carry a teamfight except MAYBE tanks again and that's a different kind of carry.

Hovering Hentai1 votes

I agree. Lissandra I can lose lane with her but one ult wins a teamfight and honestly I love it

The Leo Cat1 votes

The deal with mages is they are just harder to itemize against. There's normally a lot more damage coming from AD based abilities than AP. So people will usually build armor or no resistances at all. Or they will build resistance... but they will basically leave it at a single item like they think it will be a massive difference when a mage has f*cking 30 MP and 35% Bonus MR reduction.

U R Good At Game1 votes

This too. The items themselves feel so lackluster compared to their armor equivalents as well. Like the passives and actives you get from them.

Horse Grenades1 votes

lolz

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