Summon Aery

Elite4Runner··1 votes·1,890 views

Decrease Aery damage and shielding ratios by 33%.

When Aery damages an enemy champion, she turns blue.

When Aery shields an ally champion she turns red.

When red Aery damages an enemy champion the damage is doubled.

When blue Aery shields an ally champion the shield is doubled.

But why?

Summon Aery should really be a support keystone, and it should reward supports for using it.

There are many champions who take Summon Aery without any heal or shield ability.

Basically they are using Summon Aery as a guaranteed proc Arcane Comet, with a lower mechanical cooldown.

Some champions can even proc Summon Aery twice with the same ability.

11 Comments

Jamaree1 votes

Why should it be a support focused keystone?

Elite4Runner1 votes

So, ... I'm trying to think of a good answer to this question .. and it is kind of difficult to be honest.

Personally, I would like for every keystone to be playable for every role to some degree.

The one glaring exception to this right now is actually Guardian, because you actually need to have another champion nearby in order for it to work. .. but, that is a different topic.

In this case, .. my best argument for why Summon Aery SHOULD be a support ... more specifically a poke/healing/shielding support focused keystone is .... without it, ... there simply isn't one.

It fits the role, and this change would make it BETTER for supports, which I think is healthier for the game.

The alternative is Arcane Comet, and I believe the intention was for this to be more of a carry/mage source of poke damage.

I don't necessarily want Summon Aery to no longer be available as a poke damage source, .. but I think nerfing it in this way would allow for it to also be buffed for supports.

Plat HardstuckXD1 votes

Bruh you can only pick one of Arcane comet or Aery, not both lol

Elite4Runner3 votes

.... what?

DW Diana1 votes

Tbh comet is good on more AD champions then AP, aery is best on those that have self targeting abilities AND poke ones, and a lot of AP users right now are using electrocute for burst (the only damage that matters right now).

Personally as a Malz main it doesn't matter which keystone I use, they're all substandard on me (I get more damage out of cheapshot in a game then any of the keystones), but maybe one day riot will consider giving back one of the only old keystones they haven't tried to duplicate in Runes Reforged: Deathfire touch.

Warlord Rhinark1 votes

[{quoted}](name=Lord Loki1987,realm=NA,application-id=3ErqAdtq,discussion-id=pLluAics,comment-id=0002,timestamp=2018-07-05T08:20:50.386+0000)

Tbh comet is good on more AD champions then AP, aery is best on those that have self targeting abilities AND poke ones, and a lot of AP users right now are using electrocute for burst (the only damage that matters right now).

Personally as a Malz main it doesn't matter which keystone I use, they're all substandard on me (I get more damage out of cheapshot in a game then any of the keystones), but maybe one day riot will consider giving back one of the only old keystones they haven't tried to duplicate in Runes Reforged: Deathfire touch.

I'd like Deathfire Touch to return in some way.

Mordekaiser isn't the same without it and Mage runes (and just Mages in general) blow ass right now.

DW Diana1 votes

[{quoted}](name=Warlord Rhinark,realm=EUW,application-id=3ErqAdtq,discussion-id=pLluAics,comment-id=00020000,timestamp=2018-07-05T08:37:37.602+0000)

I'd like Deathfire Touch to return in some way.

Mordekaiser isn't the same without it and Mage runes (and just Mages in general) blow ass right now.

A lot of champions that used to use it are really hurt by it's absence. Malzahar, Rumble, Morde, Singed, Swain, Vlad, Jhin, Brand to name just a few that would be great with it. Hell Brand was given an extra 2% MAX HP burn on his passive to compensate for it being missing.

Warlord Rhinark1 votes

[{quoted}](name=Lord Loki1987,realm=NA,application-id=3ErqAdtq,discussion-id=pLluAics,comment-id=000200000000,timestamp=2018-07-05T11:55:46.212+0000)

A lot of champions that used to use it are really hurt by it's absence. Malzahar, Rumble, Morde, Singed, Swain, Vlad, Jhin, Brand to name just a few that would be great with it. Hell Brand was given an extra 2% MAX HP burn on his passive to compensate for it being missing.

Dude I miss it so much on Rumble.

Thanks for reminding me :(

DW Diana1 votes

[{quoted}](name=Warlord Rhinark,realm=EUW,application-id=3ErqAdtq,discussion-id=pLluAics,comment-id=0002000000000000,timestamp=2018-07-05T12:14:39.895+0000)

Dude I miss it so much on Rumble.

Thanks for reminding me :(

Sorry... most people forgot about him... I didn't =(

JarodDempsey1 votes

Aerie is in a good spot, wouldnt mind seeing a buff to it defensively given some certain conditions to reward good shields/heals. Many mages take it in spite of its lower damage than comet because comet can be easy to dodge whereas aerie is guaranteed which ends up making it more effective in some cases. Your proposed changes would be a nerf more often than not to enchanters, especially ones without mana efficient pokes.

Elite4Runner1 votes

Honestly, I'm not set on decreasing the base stats by much, or even at all. The buff to alternating effects is really all that I am going for, but I felt like it would be good to nerf the base application in order to allow for balance.

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