9.9 Aatrox Discussion
*HP per level increased to 90 from 80. -Step in the right direction.
*Armor per level increased to 4 from 3.25. -step in the right direction
*Movement speed decreased to 335 from 345. -baseless nerf, complete wrong direction
*HP5 decreased to 5 from 8. -Compensated by HP base and Armor base. Fine
*Deathbringer Stance (P): No longer reduces healing and shileding on champions. Now heals Aatrox for the bonus damage dealt. Bonus damage decreased to 5-10% from 8-16%. Cooldown decreased to 15 seconds from 25 seconds. Cooldown reducing effect changed to “2 seconds per damaging attack or spell on enemy champions + 2 on sweetspot hit” from “2 seconds per spellcast + 2 for hitting champions with sweetspots.” Maximum bonus damage against monsters decreased to 100 from 400.
-Overall smoother usage and the healing is a nice touch. Mutilator will remove any advantage Aatrox had vs top champions like Mundo or Garen, but this just shifts his match ups around a bit. So overall a better ability, but not buffed or nerfed.
*The Darkin Blade (Q): Damage increased to 10/30/50/70/90 from 10/25/40/55/70. Cooldown changed to 12/10.5/9/7.5/6 seconds from 16/15/14/13/12 seconds. Cooldown start time changed to [after Q cast sequence ends] from [on Q1 cast]. Max time between casts decreased to 3 seconds from 4 seconds.
-Again, overall just a shift in how you interact with it, but with a straight buff to the damage. Over all a buff.
*Infernal Chains (W): Slow increased to 35% from 15/20/25/30/35%. Cooldown increased to 26/23/20/17/14 seconds from 22/20/18/16/14 seconds.
-An excellent buff to early game the way it should be. The cooldown increase is a fair trade, but this shifts the power to early game where Aatrox should be massive.
*Umbral Dash (E): Passive healing increased to 20/25/30/35/40% from 20/22.5/25/27.5/30%. No longer grants AD for 1.5 seconds. Passive healing source changed to “non-periodic champion damage” from “physical champion damage.” Cooldown decreased to 8/7/6/5/4 seconds from 9/8/7/6/5 seconds.
-This was needed if he wasn't getting his second dash back. The extra AD was kinda just "there" and didn't provide much anyway. Again, this shifts power into the early game where Aatrox is billed as being strongest. Great change.
*World Ender (R): Aatrox now only revives if he gets a takedown during World Ender. Aatrox gains 60/80/100% movement speed decaying over World Ender’s duration. Aatrox receives 50/75/100% increased healing during World Ender. On takedown, extend World Ender by 5 seconds, refresh the movement speed, and revive upon taking lethal damage. Cooldown decreased to 140/120/100 seconds from 160/140/120 seconds. Increased total attack damage increased to 25/30/35% from 20/25/30%. Cast time decreased to 0.25 seconds from 0.5 seconds. Revive self-slow increased to 99% from 25%. Revive heal changed to 50% max HP from 10-50% max HP. No longer fears allied minions. No longer includes blood well.
-Over all a straight buff. Though you will NEED a takedown to use the revive, the revive is only useful as it is now for the same reason; to get a take down. You will have to play a bit smarter so as not to waste the steroid on simply running in and dying, which is just plain teaching better gameplay imo. The stats alone give Aatrox some very nice threat in team fights, and you can still do everything you could do before with it, cept now you have to think and can't jsut go ham.
It seems Riot has really tried to put Aatrox into that early game dominant laner he was meant to be, and he can scale into the mid game half way decent and still be an asset to the team if played smartly. He doesn't hyper scale/falls off late, he still requires aim to use effectively, and they've raised the skill ceiling with the ult change since you HAVE to be sure you can get that kill in order to dive, which will separate the good from the bad. Over all these are finally decent changes imo.
His build options and item pool will likely expand a bit as well. The new ult in particular imo really lends itself to abusing
, which has all kinds of stats he likes.
What do you all think? Discuss.
i still get out ran by
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