A hard nerf to Lebroken
Hard CCs cancel her chain's tether.
Boom.
Hard CCs cancel her chain's tether.
Boom.
Or maybe they could make it so you can escape the range with flash. It feels terrible blowing your flash and escape ability just to get rooted and die because why shouldn't it kill you instantly?
You're welcome balance team. Feel free to email me for my paypal.
Or how about make it so I don't have to guess whenever she ults? Or how about we don't give the hyper mobile assassin wave clear and call it a rework? Or how about we actually give people the ability to escape her tether range? No? You want to lower Q's damage by 10 and see how it goes first? Ok then Riot.
how to fix LB
Distortion changed to
Dashes to target location, dealing 85/125/165/205/245 (+60% Ability Power) magic damage split between all enemies in the target area, if a target is effected by 'Sigil of Malice' the receive the full damage of the ability as if they were the only target struck .For the next 4 seconds, she can activate Distortion again to return to her starting location.
next
Ethereal Chains, if an enemy champion walks into the chains while it is attached to a target it will instead attached to the champion and release the original target, this cannot occur more than once per chain (meaning the second damage component will go off onto that champion, this adds counter play to it but at the same time gives interesting utility to LB of being able to chain the front line then jump into the back line so the chain hits her desired target for the secondary effect, so its a counter play nerf to her with a flexibility / skill buff)
please note numbers were pulled from the champion web page http://gameinfo.na.leagueoflegends.com/en/game-info/champions/leblanc/ and may not be accurate, but the idea of how the spells work is the main point of the changes.
these change give more counter play to her and weaker wave clear while also adding interesting utility with the chains
How about you die to her as you should repeatedly because you know, she IS the queen of you.
Technically a Snare is a hard CC, but it doesn't stop you from being able to cast spells, use items etc. Would they cancel her chains?
Silence is a soft CC, but it doesn't stop you from moving like a typical CC, would that cancel her chains?
Technically a Snare is a hard CC, but it doesn't stop you from being able to cast spells, use items etc. Would they cancel her chains?
Silence is a soft CC, but it doesn't stop you from moving like a typical CC, would that cancel her chains?
Think of the League of legends animation with Nocturne and Ryze
When Ryze W'd nocturne he could not attack through the snare at all. I imagine it would be somewhat like that, except the chain would "break" because of the snare's field. Sadly, I'm imaginative and the balance team... Not so much.
I like your name but disagree with the recommendation
I like your name but disagree with the recommendation
Don't be Ahritard, m8. I couldn't be more correct than I have ever been right now.
Then again, I'm probably super wrong and she just needs 10 damage off of her Q. Keepo
Or just revert the range to old E range. No need for it to be so fucking long that I can barely flash+E out of it as an Ezreal -,-