Why does everything get blown up so easily now?

BluePolarizer··7 votes·837 views

I've been playing some ranked to test the waters and one thing stuck out to me: how fast everything blows up now and how fast games are. In season 5, the typical late game tank gets blown up in 5-6 seconds of being focused. Quite fair. In this season, it seems like everyone gets blown up in 2-3 seconds max. And if you die even once, gg to that lane's towers since they get blown up just as easily as champions.

I have mixed feelings about this. In my opinion it makes everything alot more luck based since a single won teamfight can mean gg.

In season 5, I liked the game pace: 25-45 minutes, which allows for a huge variance in power curves of different champions. If you could gg it in 25 minutes with Ashe or Pantheon, you were good. Likewise, if you held on for 45 minutes with Vayne, good for you. Now it seems all my games are ending pre-30, with many being decided by the first 10 minutes or even by first blood.

Season 5 had alot of surprising comebacks. I don't think we'll be seeing more of those in season 6. Expect stompfests.

That might be what some low elos who think they're better than they are think they want, but they should remember this: the #1 beneficiaries of this change to a super fast paced game are gonna be plat/diamond smurfs and plats/diamonds climbing back to their real elo.

8 Comments

Renaille3 votes

Almost like 7% free arpen, 40% bonus arpen and 15% bonus physical damage hurt tanks alot. That's okay, I'm fine with my frozen heart giving me 42 effective armour when I have 500 hp more than an ad champ.

BluePolarizer3 votes

There's no point to building tanky anymore. Just go full damage on every champ. AP Amumu can blow up the entire enemy team by pressing R against some team comps.

JavelinJoe1 votes

Agree fully. It seems way too easy to snowball now.

BluePolarizer1 votes

ever get blown up as Pantheon mid-jump? Trying to do anything in teamfights now is like seeing if you can survive a Rengar ult with 5 stack ferocity as a glass cannon ADC despite building armor, HP and MR.

Josheheh1 votes

ashe scales so well tho ;-;

BluePolarizer2 votes

statistically her win rate is highest in 20 minute games and lowest in 50 minute games.

The Patriachy1 votes

Playing ap nautilius instead of tank nautilius now. You feel completely useless as a tank even if you use red smite on the adc. They will still sustain off you and you will do zero damage.

The whole game is decided by how your adc plays since no one can kill them now that they have 40% lifesteal. Only solution is burst damage.

BluePolarizer1 votes

Same. I've switched to playing Pantheon and probably gonna play Riven in the jungle instead of Hecarim, assuming I don't quit outright.

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