[{quoted}](name=Dr Mercy,realm=NA,application-id=3ErqAdtq,discussion-id=p74s9jAm,comment-id=00010000000100010000000000000000,timestamp=2018-07-08T14:43:37.079+0000)
Lifesteal and DD: Still apples and oranges my dude.
Lane sustain gained through gaining hp based on damage done. DD is exactly the same as the old spellvamp items in all but one way: it only applies to physical damage.
Lifesteal is, and was ALWAYS the AA champions spellvamp.
It's not apples and oranges, it's Clementines and satsuma's; there's really very little difference.
And Diana is an Assassin. Say what you want, that's what she plays as.
That's what she plays as...because that's what she's GOT. Irelia also has the option to build the same items as Diana, BUT she can also choose to build the AD ones as well. Which one does everyone choose?
And finally: AP IS NOT THE REASON CONQUERERS IS AD ONLY. It's because of AP Tanks, people like Maokai or Zac, who have loads of percent health damage, and innate tankiness to easily get those 4 seconds.
%HP damage is more prevalent in AD champions actually. Also would love to see your source for this. Don't remember Riot ever saying this...
No one gives a fuck that some Precision keystones are clearly geared towards ADCs, or that some Resolve Keystones are clearly meant for Tanks, but give Skirmishers and Divers their own Keystone And god forbid.
Precision:
Yeah, PTA isn't used by/geared towards anyone else... wait, no it was gear towards AA based champions, whether melee or ranged. But lethal tempo... no wait... again thats AA champions as well and rarely used on ADC's. Fleet footwork! Well it WAS used a lot by adc, and mages, and many other people in every lane actually. What happened? It got nerfed.
Resolve:
Grasp...I mean yeah it's for anyone wanting more lane sustain and extra HP. Of course it's not allowed on ranged champions, but yeah, it's mainly meant for juggernauts not tanks.
Guardian... Supports can be tnaks too so yeah ok, though few take it...
Aftershock. Finally THIS is a tank rune. And notice how it's both AD and AP orientated?
Conqueror: Divers, bruisers, JUGGERNAUTS. Well it definately fits with that right? Once again Diana IS a diver (Elise was meant to be too btw), Mordekaiser was meant to be an AP juggernaut, and Rumble...Poor rumble was an AP bruiser once upon a time.
Tanks using conquerers is exactly the abuse that you're talking about, something meant for damage carries being abused by Tanks. Get your head out your ass. The Rune was designed for Divers and Skirmishers, and if they could make it work for AP, that'd be great to, but it didn't. AP doesn't need to get everything AD gets.
But AD gets everything AP gets. Because that's fair right? No bias there.... lol!