So there are no core tank items for lane anymore?
This has confused and frustrated me, because every class has at least one item they can rush in lane and have it make them effective all the time, but tanks can have no such item?
Why is that?
Is it because you are trying to avoid the one item spike? What about Morello's, Black cleaver, triforce, and roa, all of which are core items that can be built by many different types of champions and make them effective.
Sunfire used to be this, but after the health and damage nerf I still think it's not a good item.
So, will we be given a core item for tanks in lane that allows us better fighting?
If I may, I suggest righteous glory. It's stats are already good, as many tanks need mana and enjoy the 500 hp. The only problem is the active. The active needs to be changed to something more useful in lane like some kind of damage or tanking steroid. Some examples:
1: Upon death, deal 10% of your max hp in true damage to your killer.
2: The last champion to damage you is marked. Damaging a marked enemy heals you for 5% of your max hp.
3: Upon damaging an enemy champion, heal for 7% of their max hp (40sec cd)
4: Damaging an enemy marks them. The closest marked enemy deal 10% less damage to you.
5: After being in combat for 4 seconds, you may radiate an aura that deals 8% your max hp in whatever damage your nearby enemies will take the most of (so max damage is 40% of all champions hp. If they will collectively take more magic than physical damage, it will be magic damage) to all enemies in 350 units from the EDGE of your champion model.
I think righteous glory could be the morello' of tanks. #MakeRighteousGloryGreatAgain
and Darius
who both have it built in (also vi
, but she isn't played top).
and RG
, both of which have actives that aren't useful for laning.
Burst AP Majority:
or
(depending on who I am)
Sustained AD Majority:
Sustained AP Majority: 

+ 