Tryndmere rework concept (no numbers just concept abilities)
This is more of a power shift with a rework of an ult. Passive: Completely the same except you don't get crit from the passive and all abilities at max fury will spend the fury for more power. Q Blood Lust Consumes all current fury:Mostly the same except less of a base heal and a tiny bit less of a scaling heal. Max fury: You gain a set amount of resistances. Commentary: I find his could be better for battle than just a sustain move like for example Renekton q so I reduced the heal and base heal but for the max fury the resistances are for better early trades and possibly help in escapes. W Mocking Shout consumes a certain amount that goes up per level (increase cool down): In front of them:Reduces a set amount of ad (less than live value) and a small amount of attack speed. Behind them:there ad and attack speed is dropped for ever behind and there slowed. Max fury both in front and behind: You gain a small amount of move speed and small amount of cc reduction. Commentary: I feel as you should not be able to just spam it in lane for almost no use and wanted to try for you to think of when to use it like in battle you could try to spin dash behind them and then use it for almost guaranteed to help you immensely of when and how to use it max fury is mostly just to use to get to back line easier and to chase easier or escapes. E Spinning slash: Exactly the same Max fury: It will instantly reset after you use it. Commentary: I find its a really good escape so I didn't want to give it a fury cost like his mocking shout you can use the max fury for a great escape or a huge gap closer. Barbarian royalty(bad with names) Consume all current fury: Passive for every set amount of seconds (goes down with level)seconds at max fury will reduce your ult cool down by 1 second ult is not affected by cdr. This will no longer allow you to become unable to die it gives you damage mitigation based off fury up to 50% while under Barbarian royalty you can use spells and there bonus effects as if there max fury. Commentary: The ult change is for healthier game play and let him get changed or buff since the main reason he hasn't been touched much is because his ult allows for a lot of stupid situations so I wanted to make it so he can get close to not being able to be killed without making him literally immune from death. The ult still can be used as a form of escape from the utility from your spells. The passive is from me reading the summary of the move "Tryndamere's lust for battle becomes so strong that he is unable to die" So thinking about it him having max fury would probably increase his lust for battles. Tell me what you guys think about the concept? Should we just leave Tryndmere, completely change him not just a power shift, or use something like this.