Can we address Frozen Mallet vs Rylia's?
So I would like to point out how much better the AD counter-part to
currently is standing.
Given that some champions of both items can use them more efficiently than others.
:
, 
:
,
, 
But heres my big thing about these items.
AD champions use
, generally many AD champions like to auto attack or have an ability that proc on-hit effects.
AP champions use
, it only procs on spell damage [Given some spells are Melee like
etc].
But currently as it stands; most mages aside from a few [
] can build
to nullify the movespeed debuff. But if a
or a
really felt that they needed those boots over
it really would not hurt their kits.
Now the argument here is well these mages have reapplying abilities.
True! Good Job! You figured out why these champions go well with
they have lasting abilities!
_Great Great, except for when you get auto'd once, by a champion that has
. Range or Melee is going to slow down the mage by at least an additional 10-20%. Want to know something else about these mages [
gtfo you don't need to be mentioned right now]? They don't have any form of getting away or getting to you. Where as
and
have ulti + movespeed/bounce.
_
The next argument is: Well they should not have been in that bad of positioning for the Gnar or Shv to have gotten to them.
_Who here commenting on this is challenger, or masters? Lets be real; even if you do position well. If you happen to be one of the two primary sources of damage they will try their fucking hardest to make sure you die. Because I know I would; fuck.
_
Next Question: So what the hell are you trying to say other than
is better than
. You have nothing other than two champions that get to abuse the item and three champions that get to abuse
that doesn't solidify much.
_You would be correct; geese you are a genius! _
**TL:DR; **
what I am getting at here is,
is overall too much more powerful than
. On the main champions that use both of these items.
got nerfed because of OTHER champions getting it, because rito made it a staple. An item that isn't reliant on CD on spells; gives HP and has a better slow. Making anything for a mage that uses
near impossible to do other than force them to man fight.
P.S. Can we like nerf its ranged slow to like 20% at least? I can understand the melee; but really ranged?
At least hextech is fair because its only once per burst!
. while