Things that 8.1 Should be addressing.
1: Duskblade, too many champions rely on duskblade to do what they can't. Assassinate people. You've removed power from champions and put too much into items. All supports that aren't Mages, are shield and heal support because of Locket and Redemption.
2: Snowballiness. Before anyone says anything. Yes I saw that they are going to address that in 8.2. But doesn't anyone else find that really dumb? THEY HAVE HAD A WHOLE SEASON AND ALL OF PRESEASON TO SEE THAT STATE. If that isn't enough. They have had a whole month to look at the numbers for patch 7.24b. CONSTRUCT ADDITIONAL PYLONS.
3: Turrets. Two things about turrets that I just now thought about.
3.1- AP champions are also gimped when compared to AD champions in the early game. When it comes to taking towers AD champions have a superior pushing power. Sorry I am a mage player, there are a few mages like Azir and Malzahar that can push really fast. But those DO NOT REPRESENT ALL MAGES.
3.2- Tower literally fall to two champions. So if you are top, mid, or bot and get repeat ganked. Even without dying and have to back after the 5 minute mark. Might as well go mid. Because that tower is dropping. That is bad for the game. Because 1: Mid Laners in Competitive are given to about 15-18 minutes to farm on both ends. Its almost a unspoken rule. Top and Bot will trade before they go mid. But in solo queue, everyone goes mid. But thats another discussion.
4: Bruisers? They aren't doing too well right now. I haven't seen anything about them. Bramble Vest? Makes a few champions in top lane unplayable. Trundle, Fiora, Irelia.
5: The terrible AP itemization. Not to mention Tear needs a buff. I have played enough ryze to notice this.
Lets compare Scimitar to Zhonya's. Both give offensive stat, and defensive stat.
Key difference.
One goes into stasis, other breaks all CC. But you can't use Zhonya's while CC'd. I would be okay with Zhonya's if you could use it while CC'd like by suppression, stuns, knock ups, displacements, etc. Then you would have a case of Zhonya's being broken. So if I am going to ward a area and I get Chain CC'd or if I make a mistake and get CC'd. I can't use Zhonya's. Where as if a champion with Scimitar makes a mistake, and gets caught with CC. They can QSS and get to safety.
Auto Magic Shield vs Activated Shield. Seraphs vs Maw.
Maw Will Auto Activate at a set HP. Where as if I get CC'd by anything I can't use Seraphs. At ALL. Imagine the number of times I could have turned around and started casting spells.
Morello's GW vs Bramble and Executioners.
Both Bramble and Executioners are on hit items. Thats cool, they last for a second. I like that. But why does morello require. A class of time based damage champions, to get someone below 35% hp. To apply GW on them? on top of that for 8 Seconds?! The reason why mages do not get a on spell cast GW item, it would make Vlad and swain Unplayable just like trundle, irelia, and fiora. At least the case down bot, is the heals aren't stupid strong. Unless its Raka.
Tear
Good Game: Backs at around 4 minutes to by tear of the goddess. Finishes Seraphs around 18-20 minutes. Bad Game: Backs at around 4 minutes to by tear of the godess. Finishes Seraphs around 20-23 minutes. The only good thing about this, is that you know you'll almost always get seraphs around 20 minutes.
Compare this to any other item other than Manamune. The payout is instant. The only three items that are HARD gimped by time is RoA, Manamune, and Seraphs. I am not saying buff the AP or AD they give you. But if the game is left with most players wanting to FF@15 or FF@20. Maybe its time to do something where if I buy tear at 4 minutes. I shouldn't be finishing it at 20. Its just punishing for being a mana hungry champion like Ryze. Where the spell he spams cost 100 mana. The equivalent to other champions ulti cost.
Sorry ADC Mains, nothing against you guys. But for the most part I think you guys are in a fairly good spot. Maybe a few of your ADC's are in a bad spot overall. But generally speaking you have supports and support from the rest of the team right now. The game overall is about just getting the ADC ahead and win the game off of that. So yeah, nothing about you guys.
Sorry as well Supports. Its too hard to address issues going on with you guys because anything that they do to you guys will impact what goes on for the rest of that patch. Heal and Shield supports get cucked? Tanks come out. Tanks get cucked? Mages come out. Speed of the game is pretty much determined by which one of the three is dominate at the moment.
Junglers: I said the number one thing first. Sorry if you are abusing Duskblade right now. They need to nerf that item. I wouldn't mind champions getting buffs IF they rely on that item. But something like Kha getting to proc it 4 or 5 times is rather dumb. Also they will make a little bit of space for the jungle meta to shift a bit.
Top: I didn't address Ornn because he was already being addressed. I probably missed a few other things that needed to be addressed up top.
Other Mid Laners: I know I didn't bring up anything massive other than Itemization. But lets be fair here. We all agree AP items are really shit.
=200 AP
Malz, the best performing mage, who also has unusually strong pushing power for a mage:
= 180 AP
Morde:
=175 AP or
= 270 AP
Malz:
as his core items.
.