Runes Reforged lets towers die too fast; Buffing towers is a must

Elohaven··42 votes·1,495 views

People say this a lot, but I haven't seen/heard a response from Riot on this.

Rift Herald exists.

The demolish rune is really strong against towers with split-pushers like Nasus and Yorick who just delete them now.

A lot of attack speed steroids. ADCs, especially ones like Jinx, can go ham on towers.

Mid-laners have good wave clear and minions aren't really defending much.

Mountain Drake and Infernal Drake(though indirectly causes more damage to towers)

Towers just need more resistances in general. Perhaps scaling the power difference between different tower tiers. Tier can remain the same but tier 2 is much tankier than tier 1 and tier 3 is the strongest protecting the inhibitor and nexus. To make them tankier, perhaps a shield they must get through before actually doing significant damage.

I say this because games end really fast now and super minions spawn so fast it's hard to really turn things around. Can't really shred a super-minion as well as you can at 15 minutes since there aren't really items.

16 Comments

Leetri6 votes

Riot's already confirmed they're shipping some tower changes for 7.23 that didn't get ready in time for the large pre-season patch. No clue what the changes are, but they're not ignoring the towers at least.

MistaFarenheit5 votes

i do think they need to buff atleast the damage for them, if you leave a nasus alone in lane you deserve to lose your tower but imo its kinda bullshit you can get dove so easily pre-6 in a duo lane. its either risk dying to defend AND lose the tower or just leave and let it fall.

The Oasis3 votes

What's "kinda bullshit" is being able to kill the laner at level 5, push minion wave to tower and kill it from full hp with 2 people before the dead laner can even walk back. At that point in the game the best you should be able to do is half the tower's HP with strong pushers.

Heck i watched a 2 or 3 item Ahri deal 1/12 of the inhib tower's HP per auto. I didn't completely agree with people last season about Towers being too weak, but these are just made of paper.

MistaFarenheit1 votes

there are a multitude of things that should prevent this from happening. one being the fact that towers take 50% less damage before 5 minutes, next being your jungler should be there to catch the wave and defend... dying solo in lane or to a gank has consequences as it should. if the enemy jungler/laners rotate just to get your tower early, yes its lame, but at the same time you cant really say the game should punish people for good coordination.

what would you personally rather have happen to you, getting solo killed before 10 minutes and losing tower? or getting 3~5 man dove multiple times before 10 minutes and losing tower?

The Oasis4 votes

It's not an issue of whether the enemy team should be rewarded for coordinated plays or not. The issue is that with how weak towers' defenses are teams are overly rewarded for making a single early game play, brief spikes in pressure around turrets, and half-assed split pushing. Even season 7 turrets - which everyone and their mother complained about - weren't so easy to kill. That Defense boost you mentioned pre-5 mins is to dissuade lane swaps in competitive (and if I'm remembering right, only affects top tower). It has pretty much 0 effect in solo q.

If a team wants to commit 3-5 people to my lane to take the turret 10 minutes in or dive me repeatedly that's one thing. They have to actually cede map pressure elsewhere to make it happen. A jungler casually walking into lane, killing you, pushing minions halfway up the lane, then taking your tower with nothing but an amp tome is not okay.

MadViking5 votes

One word.

Yorick.

Leave him alone in lane for 6 seconds and your tower is gone.

Buff to Q plus Demolish has made Yorick god tier.

Elohaven3 votes

Yorick synergizes too well with demolish. Managed to destroy 5 towers by himself, another with Rift, and a nexus turret with his ghouls combined with superminions. This is regarding the fact he was only 3-0 and I was a 6-2 Draven.

DragonShea2 votes

{quoted}

One word.

Yorick.

Leave him alone in lane for 6 seconds and your tower is gone.

Buff to Q plus Demolish has made Yorick god tier.

https://i.imgur.com/51aQYGb.jpg

DragonShea2 votes

Yeah and instead of them buffing towers they take 3 AD of Yorick.

What a load of bullshit.

Christ Superstar2 votes

Just revert Yorick's Q hitting towers, and/or gives all towers a 75% damage reduction. Outer towers lose that protection at 10 min, Inner at 20, and Inhibitor towers at 30. Notice the Nexus towers keeps theirs.

Lastly, double their damage, and/or make it ignore 80% of resistances, maybe even have max health damage instead. Have inhibitor towers double the firing rate, and Nexus towers true damage, double the firing rate AND double shots (yeeeeah).

That's gonna make towers respected again. :P Do that, and then start nerfing as needed, please - I'm tired of useless towers. ;)

Kloqdq2 votes

Part of the problem Yorick has is his sheen proc and working with his Q to make crazy damage. It's the reason they hit his base AD to nerf him so sheen+Q wouldn't shred as much.

In general though, yes, towers need to not die as quickly. No one can really move because everyone can just melt towers way to fast for the games own good. I do think if you leave or die you should get punished for it a little bit but losing a tower is such a massive loss and unless you are Ziggs, you shouldn't take a tower down in a couple of seconds before at LEAST 10 minutes. They also need to have a proper threat level so people don't just walk under them and laugh as they kill you.

bàn1 votes

Riot wants faster games so I doubt they give a shit about Towers.

FakeGravity1 votes

they also should be much easier to defend, the enemy should feel like they are in a numeric disvantage if you are under your turret defending it, not that there is a peagun annoying them while they try to kill you

V The Support V1 votes

Ziggs "But I'm having such a Blast!"

Vectros1 votes

I remember when I first started playing, in preseason 1-just prior to Xin Zhao release-my friend who introduced me said, "those are turrets. They shoot death lasers and keep you safe, stay with them!"

Those days are long gone...

More from Gameplay

More by Elohaven