Riot, I appreciate the effort to nerf Fiora...

Melledoneus··16 votes·1,357 views

...but nobody cares if her W cooldown is 2 seconds longer. We want her DAMAGE nerfed, we want Juggerfiora nerfed, we want a QSS tank item.

Ok, maybe that last one is my own bias, but still. Kill Juggerfiora or at least give it some trade-offs. It's literally stomping out every top laner in existence.

39 Comments

Weiner the Pooh6 votes

For one, its 5 seconds, and two a tank QSS is beyond stupid, if so i want an ad item that slows attack speed.

Melledoneus3 votes

At max rank it's two seconds less. Late game Fiora is the most representative version. We can spent loads of time arguing semantics, but I'll just let you have that one.

A tank QSS to remove Fiora's ult. Or something. Tanks are fodder for her ATM.

Also, did you say slowing attack speed? Because Fiora does that too.

Weiner the Pooh4 votes

{quoted}

At max rank it's two seconds. Late game Fiora is the most representative one.

A tank QSS to remove Fiora's ult. Or something. Tanks are fodder for her ATM.

DUDE are you serious? her ult already has a ton of counterplay, having a tank qss will literally make it so she can never get her fucking ult off, youre fucking stupid. I really hope riot doesnt take ideas from the boards, for every one good idea theres like 400 bad ones.

Melledoneus2 votes

Ok, so let's let Fiora insta-gib tanks, get over 2k healing from her ultimate to tank through every single damage thrown at her team, then proceed to skewer the squishies. All while being as hard to kill as Mundo, if not more so.

Does that sound better to you?

Weiner the Pooh3 votes

{quoted}

Ok, so let's let Fiora insta-gib tanks, get over 2k healing from her ultimate to tank through every single damage thrown at her team, then proceed to skewer the squishies. All while being as hard to kill as Mundo, if not more so.

Does that sound better to you?

if shes shredding things that fast then shes not going to be as tanky as mundo, shell have to be squishy to do that because that requires a lot of ad.

Melledoneus3 votes

You've obviously never seen Juggerfiora.

Fiora item 3748 item 3053 item 3742 item 3065 item 3071 item 3009

Good luck killing that.

Orangesilk1 votes

That build is pure item 3153 fodder though, all HP, no armor.

Melledoneus1 votes

You're telling me item 3742 gives no armor?

Don't make me laugh.

Orangesilk1 votes

Out of all the armor tank items, it is the one that gives the least armor, yes.

If you wanna be at least a bit tanky you're gonna have to replace that steraks, but then she loses out on a lot of damage, since her %HP damage scales so hard with AD.

Melledoneus1 votes

I hate to argue semantics, but you said "no armor." It gives HP, armor, a speed boost, and a slow. It's perfect for juggernauts, and perfect for Fiora, since it makes her even sticker. Meaning that tanky assassin fighter duelist juggernaut Fiora can sustain, delete, and waveclear enemies to victory. And the only way to kill her is to have another Fiora.

Orangesilk1 votes

Wow, I mean, god damn, you just had to bust out all of the hyperbole in a single paragraph, damn. And you wonder why Riot doesn't take you Fiora haters seriously.

Here, since you're just gonna keep babbling and throwing hyperbole at me, I gotta work with hard math:

Fioras %HP damage per vital is 3% + 4.5% per 100 bonus AD at lvl 18.

Let's look at your proposed build: Titanic Hydra gives us 50 AD. Black cleaver gives us 55, for a total of 105 bonus AD. For a total of 7.725% HP true damage per Vital (We can work out more AD into the build, but that build is already squishy as it is, since it has very little armor, if we add a couple AD items, we're not even talking about bruiser fiora anymore, squishy Fiora has very simple counterplay focus and delete her quickly).

Let's assume this Fiora is SUPER SKILLED and managed to pop a vital on our tank before even turning on the ult. Let's also assume this tank was either terribly positioned or kinda clueless and couldn't hide one of his vitals on terrain, this super excessive scenario means that Fiora manages to land 5 vitals on him, for a total of: 38,625% HP.

Now 40% HP is a lot, but it's FAR from INSTADELETE like you're all claiming all the time. Not only that, but there's not really a lot of AD in that build, and pretty much 0 armor penetration, so she's not going to be dealing a lot of non-true damage to a tank. And moreover there's no lifesteal in that build (Lifesteal items make you squishy and easy to burst, see paragraph 3) so she can't sit in front of the tank fighting.

Now that we've stablished bruiser Fiora is no threat to tanks, it makes sense that a high-CC champion that has nothing to fear from her could lock her down easily, not allowing her to go for the squishies she wants to burst, and since she's locked down, let the carry melt them through DPS (like we would with ANY OTHER BRUISER Olaf Volibear DrMundo Trundle).

If as a tank player you're losing games against bruiser Fiora, then you're probably not peeling for your carries, or mispositioning terribly in teamfights.

Phoenix Kotori 1 votes

If she went that build she won't be 4-5-6 shotting tanks just saying.

Melledoneus1 votes

Maybe that's the wrong build, because they usually substitute one of the tank items for an AD item and they're set.

Phoenix Kotori 1 votes

Either fiora is glasscannon and can slaughter tanks, or she's tanky built and generally annoying but less of a threat to tanks, not both at the same time.

Melledoneus1 votes

You would think so, but her ultimate still hurts A LOT. Not to mention the armor shred, the titanic hydra, etc. She still slaughters tanks and can delete squishies with that build all the same. If her dash wasn't so damn spammable, she would be the typical back line diver, with counterplay. But you have to legitimately lock her down and kill her, which can sometimes not happen even in a 1v5 later on in the game.

Your team has to have good, reliable CC and insane burst damage in order to overcome Fiora's massive sustain. Not every team comp has that luxury.

Phoenix Kotori 1 votes

That build gives her 110 AD then probably another 15 or so from runes so 125 bonus AD giving her roughly 8.625% true damage for each vital, another words it would take 8-11 vitals for her to kill tanky targets, sure that's significant, but it's not the vital -> R 4x vital -> death full damage can at all.

Melledoneus1 votes

You forget that her Q, her E, and all proc titanic hydra. I would do the math right now, but I'm kind of multi-tasking. I'm not talking from a theoretical stand point, I've had the unfortunate experience of dealing with this build many times as a tank, and it is not fun.

Phoenix Kotori 1 votes

If she proc'd 6 vitals for 50% of your hp, I find it kinda of hard to believe she'd deal enough physical to kill a tank during it with titanic since you should have armor to reduce it.

Melledoneus1 votes

You forget about two major things.

item 3071 is the first one. It reduces armor by quite a bit, meaning that unless you're stacking more than the optimal amount of armor, she's going to hurt.

Second is that armor is not the last measure against Fiora. She still has a large portion of true damage she can proc rapidly, and with her healing zone she creates huge advantages just by leeching off front liners.

Oh, and forgive me for not mentioning this earlier, but Juggerfiora isn't annoying for tanks because she blows us up. It's because she dives the back line, kills our squishies, and we can't stop her. CC, even when not negated by her W, isn't enough to stop her from jumping onto the carries and blowing them up. It's rare to see super lock-down comps with Nautilus and Skarner because the assassin/ADC meta hasn't been treating them as well.

In general, Riot needs to make it one or another. Bursty fighter or tanky bruiser? Nobody likes a tanky assassin.

Phoenix Kotori 1 votes

Oh, and forgive me for not mentioning this earlier, but Juggerfiora isn't annoying for tanks because she blows us up. It's because she dives the back line, kills our squishies, and we can't stop her.

Ok yea that **is **the issue of Juggerfiora (which should be changednerfed :p).

MalzaharAnyLane2 votes

The math simply does not work out how you're hoping.

Orangesilk1 votes

I'm sorry to say this but... She kinda was designed to fuck up tanks, keep in mind she was designed during the cinderhulk meta:

She stops initiation by riposting the initiating tank, stunning him instead, then she ults the poor guy, who dies and gives the team he just tried to initiate on a huge healing buff.

Giving tanks ways to deal with her would defeat the entire purpose of her design.

Ràinbow3 votes

Or just get rid of her. :-)

Make some room for another hot and badass chick with a sword.

Melledoneus2 votes

I dunno, the over-exaggerated French accent puts me off. Not so hot, she's the exemplified personnel of lacking grace. And poeticism.

Hello I am Bird1 votes

Thought he was talking about Riven

Melledoneus1 votes

Because every guy's type is the brooding chick who talks about regretting the past and never fighting again WHILE slaughtering people mercilessly.

That's not badass, that's just plain hypocritical.

Hello I am Bird1 votes

idfk I thought that was just was they meant ._.

Melledoneus1 votes

Meh. It might have been. Who knows, I could be wrong.

ModWulf Helhammer2 votes

She is made to deal damage. Asking her her damage to be nerfed is like getting upset that Nautilius has a lot of CC, or Illoai is good in narrow corridors.

If they want to get rid of tank Fiora, all they need to do is shift some damage from her base damages to her scalings

IcyPepper1 votes

So essentially the Ekko treatment?

LaoBushido2 votes

I was under the impression people wanted mana cost nerfs

Orangesilk2 votes

It's an enormous nerf in the moment she's at her weakest: The lane phase.

If your toplaner is semi-competent, this will make it easier to shut her down in lane, and she never gets to the point where she's an unkillable whatever whatever (which is a lie, complete hyperbole on the part of the Fiora haters but we'll run with it) She has insane scalings but really low base damages, and her base tankiness was nerfed a while back, so without gold she's squishy and harmless.

Of course, exploiting moments of weakness is kinda beyond the reach of some mouth-breathers (I mean, we -keep- banning Jax) so I won't expect her to become less hated, but she WILL become less powerful.

Melledoneus1 votes

5 seconds on a cooldown that's already high doesn't do much. Fiora's lane issues are primarily:

  1. Too mobile and in turn, both safe and oppressive.
  2. She pushes hard, which is especially difficult for champions with little waveclear early on to deal with.
  3. Hitting vitals is too easy and convenient for her, since she has the tools to counter punishment if she misses.
  4. Her sustain is too strong with the vitals system, especially since it doesn't take much effort to pop them.

This nerf will, at a stretch, nerfing number 3. If she's truly meant to be a late game scaling champion, nerf her early game. If she's meant to be bursty but squishy, don't let her blow people up by building like a juggernaut. If she's going to have the damage to delete tanks, then give tanks a way to counter it.

Orangesilk3 votes

Okay, but let's leave a couple things clear:

  1. Her mobility is entirely dependant on her Q which is a short range dash. It has a fairly low cooldown when maxed, but on the early levels, if she uses it defensively (i.e, no cd reset) it has a fairly long cooldown, she's as such, easily punishable, the reason why she looks extremely mobile in the lategame is related to the fact that she often itemizes CDR.

  2. There's absolutely no waveclear in her kit, nowhere at all (Her only AoE ability is Riposte, and if you see a Fiora wasting Riposte on a wave... walk up to her and destroy her), she builds Hydra, which allows her to push hard when she's finishes her first item, BUT this is only when she finishes her first item, during the early game she has no waveclear at all.

  3. This is true, the tools to avoid punishment are her Riposte, which is getting it's cooldown largely increased in the early game to give her larger windows of weakness.

  4. The sustain she gets from hitting vitals is almost negligible, (25-110 hps scaling with level, so around 50HP when she's lvl 6) and if she's harassing, this is almost countered by minion aggro. What REALLY gives her sustain is the hydra buildpath that has a vampiric scepter and a rejuvenation bead in there, paired with the fact that she starts either dorans blade or corrupting potion.

So as you can see, with the exception of 3. all the problems you claim she has during the lanephase are mostly caused by her itemization, and it's 3. that's being adressed right now. She has a weak early game, starve her off farm like you would a Nasus, harass her, don't let her get CLOSE to her minions. You just kicked Fiora out of the game.

You may notice her counters are basically anyone who can zone her effectively through harass: Pantheon Quinn Lulu Renekton Graves Heimerdinger Kayle and so on.

Illiad1 votes

a larger variety (however so slight) in QQS similar items would be appreciated

Dreadlocks1 votes

Uhm... Urgot next patch is going to be OP as hell: Base damage increased to 54 from 52 Terror Capacitor (W) [can now be used while channeling R]

Easy lane counter. amirite

Daxanater1 votes

Then item 3147 would be useless if a tank qss item were to be made. But I agree her damage needs to be nerfed.

Melledoneus1 votes

It'd obviously have it's trade-offs. But what's the issue with tanks getting an item to defend themselves? Isn't their job to survive?

LookItsRain1 votes

Just take away her AOE heal on her ult, problem solved. She is suppose to be a strong duelist/split pusher, not a champion that can instantly delete someone and heal their entire team in a teamfight. Her damage, cooldowns etc do not need to be touched, and her laning should not be touched.

A duelist should not provide a janna ult heal to her team, let alone how easy it is to get the heal to trigger in a teamfight.

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