Some Nasus thought experiments
To make Nasus a bit more juggernaut-ish I've come up with two ideas, what I consider a true juggernaut is someone like
attacks are telegraphed, he does not go to you, you go to him with his E. A juggernaut brings the victim to the slaughter the slaughter does not go to the victim.
Not that Nasus needs changes but for fun I want to try something similar to Darius
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Wither (now a skill shot) doesn't slow someone down anymore it tethers them to Nasus, when the tether is at max range the victim is dragged in the direction Nasus moves, enemy champions can break the tether by blocking it for long enough, how long who knows, that's what QA and testing is for.
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Spirit Fire no longer does initial damage, only damage over time but each tick draws in tethered targets like a magnet, if Nasus stands in it, it draws them in faster and does more damage over time and extends its duration.
Nasus can put down multiple spirit fires and tethers.
When R is active his Q steals ms for the duration.
If Nasus Q's his way to a Penta, he globals: "FOR GREAT CYCLE" and their nexus blows up and lots of puppies fill the screen.