Should RIOT Rename or Remove "UNIQUE" From Non-Named Passives?
Title says it pretty much, and before anyone goes "They have better things to do", this is a job they could put 1 person on and it could be done in 1 or 2 days at most after deciding on the rename/removal. Now onto the reasoning behind why they should do this.
Unique by definition means "being the only one of its kind; unlike anything else" according to the dictionary, so why call item passives "unique" when it stacks with other items that have the exact same thing? Not very unique if other things have the exact same thing, so what is the logic behind naming them "Passive : UNIQUE" if they stack like normal stats (AD, AP, ATS, etc)?
Lets use Lethality items as the example for this because they are so popular right now. Duskblade of Draktharr: Passive: UNIQUE: +15 Lethality Edge of Night: Passive: UNIQUE: +15 Lethality Serrated Dirk: Passive: UNIQUE: +10 Lethality Youmuu's Ghostblade: Passive: UNIQUE: +20 Lethality I can understand Ghostblade's +20 Lethality (which is getting nerfed to +15 next patch) stacking with Duskblade's +15 Lethality and Dirk's +10 Lethality because they are all different numbers thus making them unique in their own sense, but why should Duskblade's +15 stack with Edge of Night's +15 if they are the exact same number if they are suppose to be "unique"? The only thing "Passive : UNIQUE" does is prevent self-stacking, but using "unique" without context can lead to confusion for newer/returning players believing such item's don't stack. This is why "Passive : UNIQUE (NAME)" items are a thing, the names show it doesn't self-stack and doesn't stack with other items.
"Passive : UNIQUE (NAME)" items follow the definition through their passives "being the only one of its kind; unlike anything else", which is how it should be. (IMMOLATE, AWE, HARMONY, etc) This means if you buy both Sunfire and Cinderhulk you only get the IMMOLATE passive from one of them, If you buy Rod of Ages and Righteous Glory you only get the ETERNITY passive from one of them. This is how "unique" is suppose to operate and named passives do this correctly.
Passive: Restores 4 mana on killing a unit
UNIQUE Passive: 10% cooldown reduction