Can we give mikaels more mana regen?

manbearswine··3 votes·388 views

It used to be stronger than athene's,now it's weaker if you count athene's passive(and is equal to it if you don't),also it will help(slightly) supports like sona/nami/lulu,which aren't very dominant right now anyway.

3 Comments

Deep Terror Nami1 votes

I was thinking about this yesterday. I think it needs something. Idk if it should be mana regen; they could give it something else to be more appealing to Supports that don't even need the mana regen, or more appealing to non-supports as well.

Like a small shield that is generated over time just like the Tier 2 turrets. The shield could be shared to nearby allies evenly (only a flat max amount total) the longer you're near them, until the shield on you is broken.

I propose something other than mana because once I get Chalice, I find that mana regen is enough for the entire match if you don't spam cast without a good reason.

DJ Di01 votes

[{quoted}](name=Valkyrie Witch,realm=NA,application-id=3ErqAdtq,discussion-id=obbFiL68,comment-id=0000,timestamp=2015-04-27T13:48:10.854+0000)

I was thinking about this yesterday. I think it needs something. Idk if it should be mana regen; they could give it something else to be more appealing to Supports that don't even need the mana regen, or more appealing to non-supports as well.

Like a small** shield that is generated **over time just like the Tier 2 turrets. The shield could be shared to nearby allies evenly (only a flat max amount total) the longer you're near them, until the shield on you is broken.

I propose something other than mana because once I get Chalice, I find that mana regen is enough for the entire match if you don't spam cast without a good reason.

Sona Yo dawg I hear you like shields.

The only thing I'd like changed is the active's cooldown. Quicksilver sash's cooldown is 90, while Mikael's is 180. While they both have their pros and cons (you can't use qss on a teammate, you can't use crucible on yourself when cc'd), that's still a pretty big cd difference. Maybe something like 140?

manbearswine1 votes

[{quoted}](name=Valkyrie Witch,realm=NA,application-id=3ErqAdtq,discussion-id=obbFiL68,comment-id=0000,timestamp=2015-04-27T13:48:10.854+0000)

I was thinking about this yesterday. I think it needs something. Idk if it should be mana regen; they could give it something else to be more appealing to Supports that don't even need the mana regen, or more appealing to non-supports as well.

Like a small shield that is generated over time just like the Tier 2 turrets. The shield could be shared to nearby allies evenly (only a flat max amount total) the longer you're near them, until the shield on you is broken.

I propose something other than mana because once I get Chalice, I find that mana regen is enough for the entire match if you don't spam cast without a good reason.

Ok first of all I'm trying to to suggest anything...controversial? Mikaels used to be stronger than athenes(in terms of mana regen that is)(and in fact used to be the strongest mana regen item),but then riot changed mana regen and nerfed athenes as they had issues with it(was in old red posts),but was there ever an issue with the mana regen mikaels provided? cause at the end of the day it got it's mana regen reduced without much reason or context,and now once you take into account athene's second passive,it gives more mana regen.

Thing is it's already a strong item as far as competitive play is concerned(I don't want to get into solo q,as that leads to a pointless argument as riot balances a lot about competitive play),that we even saw it being built on thresh or annie on occasions,now the mana regen it currently gives already is more than they need(the case was the same before),so the item won't become more appealing on them(I don't want to choke their itemization),it will be more appealing on things like lulu/sona/nami who eat a lot of mana constantly,but I doubt that will make them stronger as this is pretty much the way the item has always worked on them.

If riot feels like they want to make it work differently I don't necessarily object it,and if anyone feels like it should work otherwise there may be an interesting idea behind it,but for now I just want it back to the way it used to be,it's mana regen got reduced for no apparent reason.

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