[{quoted}](name=NMF Jbels,realm=NA,application-id=3ErqAdtq,discussion-id=oWcl0Bv9,comment-id=0000,timestamp=2016-12-09T17:54:46.920+0000)
His strength in the early game comes from his insane base damage, his strength in the mid game comes from his completed offense items. He falls off in the late game damage-wise because he doesn't continue to buy damage items. Nerfing his late game will do literally nothing to his late game because it will still operate how it already does. They need to nerf his early to mid game because it's oppressive to play against
I am all for these Lee nerfs, this will help tone him down a bit. But I think the real problem is his ratios. His Q has a really good ratio when you add the 8% missing health on second cast not to mention it deals 340 total base damage, his W gives him a jack ton of stats from shield to spellvamp and Lifesteal, his E does good base damage with a good ratio, and his R has the most retarded ratio ever for a fighter. 200% bonus AD is a lottle over the top for all the previous things i've mentioned that he has in his kit.