Why do people even complain about aftershocks on mages?
The Keystones literally is used for its defensive property, it has a 45 sec cooldown unlike the damages runes, it literally require you to stick to an opponent for the damage part.
You're complaining about it because:
- You got hit by a cc while trying to shot the mage
- You can't one shot the mage
- You can't figure out how to play around the 45 sec window opportunity
- You got outplayed.