11 Comments

Killer of Night93 votes

I think that DH make only sense on ranged user now. They at least can wait 3 s safetily. Btw it's suppose to be aa scaling keystone and not a reset one.

Shatter the Sun1 votes

I think its to stop chained damage especially with liss coming into play with her new passive. That with dark harvest in a team fight will be insane.

SlashStriker2 votes

[{quoted}](name=Shatter the Sun,realm=NA,application-id=3ErqAdtq,discussion-id=oE3PEWQK,comment-id=0001,timestamp=2018-11-10T13:31:33.155+0000)

I think its to stop chained damage especially with liss coming into play with her new passive. That with dark harvest in a team fight will be insane.

well it could be 0.1 or 0.5 second instead 3 seconds cooldown. So that is definitely not the case here

ChaddyFantome1 votes

Old Duskblade styled execute?

Madsin251 votes

They also buffed the damage but idk if worth.

The only reason I considered this keystone good was the instant reset so there goes that.

YuGiHo1 votes

didn't they already learn that delays and assassins don't mix

SlashStriker1 votes

it does mix cause assassins deal alot of damage and can easily destroy someone's health. The point, as I can see, is to help assassins finish off their targets

Also many people cry that damage is too high.

Metallikaiser1 votes

I think of it as the keystone to take if you wish you had an ability with an execute but dont.

SlashStriker1 votes

{quoted}

I think of it as the keystone to take if you wish you had an ability with an execute but dont.

Electrocute? Predator?

Eleshakai1 votes

I wonder... if you get a takedown 44 seconds into the cooldown, does the cooldown go UP from 1 second to 3?

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