What is the reason pick Dark Harvest now?
It suppose to be a reset keystone
Cooldown changed from [45s, resets on takedown] to [45s, 3s on takedown]
It suppose to be a reset keystone
Cooldown changed from [45s, resets on takedown] to [45s, 3s on takedown]
I think that DH make only sense on ranged user now. They at least can wait 3 s safetily. Btw it's suppose to be aa scaling keystone and not a reset one.
I think its to stop chained damage especially with liss coming into play with her new passive. That with dark harvest in a team fight will be insane.
[{quoted}](name=Shatter the Sun,realm=NA,application-id=3ErqAdtq,discussion-id=oE3PEWQK,comment-id=0001,timestamp=2018-11-10T13:31:33.155+0000)
I think its to stop chained damage especially with liss coming into play with her new passive. That with dark harvest in a team fight will be insane.
well it could be 0.1 or 0.5 second instead 3 seconds cooldown. So that is definitely not the case here
Old Duskblade styled execute?
They also buffed the damage but idk if worth.
The only reason I considered this keystone good was the instant reset so there goes that.
didn't they already learn that delays and assassins don't mix
it does mix cause assassins deal alot of damage and can easily destroy someone's health. The point, as I can see, is to help assassins finish off their targets
Also many people cry that damage is too high.
I think of it as the keystone to take if you wish you had an ability with an execute but dont.
I think of it as the keystone to take if you wish you had an ability with an execute but dont.
Electrocute? Predator?
I wonder... if you get a takedown 44 seconds into the cooldown, does the cooldown go UP from 1 second to 3?