Please DO NOT nerf Ashe's utility!

Mira Arya Enthe··6 votes·482 views

This is a desperate plea, from somebody who loves the character Ashe. Before you comment please consider the following.

Ashe was invented to be a high utility, ADC/Support. Meaning what makes her unique from other marksman is that she features many powerful utilities. Now originally, the trade off was she had no damage.

People from the time, Miss Fortune, Vayne, Caitlyn, Tristana, Twitch, etc. All had DPS increasing abilities and high AD scalings on abilities. Some even had two powers to increase their basic attack DPS. At the time, Ashe only had Ranger's Focus, which only insured that her first auto attack in a fight would be a crit, so similar to a Rapid Fire Cannon minus the range boost. It was first hit damage, that could be wasted on minions. Her old Q was her slow and toggled to cost mana per shot, her old W was the same, so not good for DPS, her old E was the same but not global and granted 1-5 gold on last hitting, her old R was the same.

But what Riot did that broke Ashe, wasn't give her utilities, she always had those. In fact, support Ashe use to be viable, it isn't now because her passive and slow are reliant on crit now, and her Q is reliant on attack speed now. What broke Ashe was giving her not one but TWO ways to boost her DPS in fights, especially extended fights. Now, she not only is good because of her utility, but now has an AS/AD buff comparable to the best hyper carries and a passive that basically equates to a crit on every single attack. THESE are the problem. Nerf her damage, please don't pull a Kassadin and gut her kit and ruin the character. Just as he could have been fixed by just nerfing damage ratios, Ashe can be fixed by just nerfing the damage on her passive and Q, maybe the Q attack speed as well. This would put her back down into place among the other ADCs, without destroying what the core of the character is, slows, vision and a fun cross-map stun.

On a side, somewhat related note. I find it funny how her old passive made her first basic attack awesome. "I only need one shot." While the new passive only insures her first basic attack is a dud. "I only need... two shots, maybe four to stack my Q. BRB" And now she is completely reliant on damage stats for her slow, making her secondary title "Support" useless.

Again, just PLEASE nerf her damage. That is what is wrong with her, she melts to hard with only two items. Please don't ruin another awesome character by gutting their identity.

4 Comments

Astôlfo2 votes

They mentioned they were considering nerfing her Q damage early on because it lets her outduel pretty much every other ADC, as well as the mana cost on her W (too spammable for wide-range AoE conic damage and slow).

Mira Arya Enthe1 votes

{quoted}

They mentioned they were considering nerfing her Q damage early on because it lets her outduel pretty much every other ADC, as well as the mana cost on her W (too spammable for wide-range AoE conic damage and slow).

These changes would be good, these would help bring her down without breaking her as a character.

Mira Arya Enthe1 votes

{quoted}

They mentioned they were considering nerfing her Q damage early on because it lets her outduel pretty much every other ADC, as well as the mana cost on her W (too spammable for wide-range AoE conic damage and slow).

On a side note, her mana use to be fine because it use to cost mana to activate her slow, it was on her Q. It was I believe 13 mana per arrow. So if you used her slow, you used mana. The reason she can spam her W so much now is because her slow is free.

Captain Aishi1 votes

her old Q was 8 mana per arrow, but her old W was 80 mana at all ranks, and had an 18 second cooldown at rank 1 so she couldn't spam it even if she wanted

More from Gameplay

More by Mira Arya Enthe