New runes feel more restrictive
Currently I can set up runes to have bonus AD, Mana per 5, movespeed and armor
After runes reborn I'll have to choose between the movespeed tree, the mana tree and the bonus AD tree without a real option for armor
Currently I can set up runes to have bonus AD, Mana per 5, movespeed and armor
After runes reborn I'll have to choose between the movespeed tree, the mana tree and the bonus AD tree without a real option for armor
currently i can also take 10% scaling cdr and 5% max cdr with thunderlords
feelsbadman
Every tree gives bonus AD/AP and multiple trees grant mobility and mana sustain.
As for armor, base stats will get adjusted.
[{quoted}](name=Sailor Mint,realm=NA,application-id=3ErqAdtq,discussion-id=ntGHyEPr,comment-id=0001,timestamp=2017-10-01T17:04:41.459+0000)
Every tree gives bonus AD/AP and multiple trees grant mobility and mana sustain.
As for armor, base stats will get adjusted.
No bonus AD for csing out of the Precision tree
The only tree with passive movespeed like the old quints is sorcery
Mana sustain is situational unlike current passive runes
[{quoted}](name=Hexs Fortune,realm=NA,application-id=3ErqAdtq,discussion-id=ntGHyEPr,comment-id=00010000,timestamp=2017-10-01T17:31:45.634+0000)
No bonus AD for csing out of the Precision tree
The only tree with passive movespeed like the old quints is sorcery
Mana sustain is situational unlike current passive runes
You get bonus AD by default
I personally think the runes changes are a huge step in the right direction.
I think it allows MORE play styles to exists! I was watching a RossBoomSocks vid on support Ashe and it looks hella fun.
Can't wait for it to go live tbh.
I am a Singed main. I hope there is more than what is shown as part of this reveal, as none of the things showcased would benefit the Singed Champion. As a matter of fact - all of it, with the exception of Essence Thief, if that is the extent of it, would make Singed worthless.
Even then...Singed plays much of the game alone, and this Essence Thief would only benefit him to maybe 300-400 extra health late game, which late game, is not a hugely groundbreaking number anyway.
Please don't make this a Heroes of the Storm game where we are forced to take a certain build path. I enjoy the diversity of choice that League offers to build champs in ways that are unique.
This system only works if they passively buff early game mana regen and base AD so that farming remains the same as it is today for those who need it.
I find myself fishing for runes to regain what I currently have (mp5 , AD, move speed, armor)
I can't begin to explore new playstyles until the necessities are taken care of, which ends up being very restricting