Mocking shout change

Critkeeper··1 votes·403 views

#Current mocking shout:

RANGE 850 COOLDOWN 14

ACTIVE: Tryndamere reduces the attack damage of all nearby enemies for 4 seconds, also slowing targets who have their backs turned to him for the duration.

AD REDUCTION: 20 / 35 / 50 / 65 / 80 AD SLOW: 30 / 37.5 / 45 / 52.5 / 60%

#Proposed mocking shout:

RANGE 1000 COOLDOWN 10

PASSIVE: Tryndamere applies one stack of Goad to each enemy champion within range whenever he critically strikes a unit. Goad disappears instantly whenever Tryndamere dies, is no longer within range, or reaches zero fury.

ACTIVE: Consumes all stacks of goad on enemy champions facing away from Tryndamere. Tryndamere gains bonus armor penetration for every stack of goad consumed. Lasts 6 seconds.

BONUS ARMOR PENETRATION: 1% / 2% / 3% / 4% / 5%

3 Comments

Loko1 votes

Removing his slow is pretty tough. I think this is an interesting idea though. I wouldn't mind seeing a combination of the old one and this proposal.

But honestly removing the slow and AD reduction is really harsh. The AD reduction part can be replaced by this I'd say so.

Critkeeper1 votes

{quoted}

Removing his slow is pretty tough. I think this is an interesting idea though. I wouldn't mind seeing a combination of the old one and this proposal.

But honestly removing the slow and AD reduction is really harsh. The AD reduction part can be replaced by this I'd say so.

Yeah, basically the pros and cons can be looked at like this:

#cons

  • can't stick to targets easily anymore
  • is less durable in damage trades
  • can't protect allies with shout anymore

#pros

  • does a little bit more damage in damage trades if he can build up goad on the enemy laner by critting minions (needs lots of fury first)
  • threat of goad ramps up, doesn't decay over time
  • does an ass load more damage in team fights if he can build up goad on multiple champions
SouL1ess1 votes

I would rather just have that if you face Tryn you get reduced AD but if you face away you get reduced MS.

If you face away you only get reduced MS but not reduced AD.

Then allow Tryndamere to cast Mocking Shout while moving, but the cast point takes longer to complete and the animation is more visible.

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