Are there enough anti-ranged champions/mechanics?

ContDeCaterinca1··3 votes·1,522 views

As it seems to me, melees get bullied very easily.

Kennen bullies melees, Jayce, Vlad, Teemo, Urgot, Pantheon, Darius, Tahm, Renekton, Aatrox(melees who are anti-melee), mages bully melees both mid and bot. Zed is melee who bullies other melees with ranged abilities.

ADCs with enough peel are nearly untouchable by assassins/divers in teamfights.

Ranged top are really safe, mages, depending on range, are safe in laning phase and most are safe in teamfights.

Divers and juggernauts suck late game, assassins suck late game, while mages are strong early, mid and amazing late.

I don't think ranged champions or melees with mostly ranged abilities have enough counter-match-ups.

15 Comments

Peel for my ADC3 votes

nerf void staff plz

JuiceBoxP3 votes

{quoted}

ADCs with enough peel are nearly untouchable by assassins/divers in teamfights.

ADCs without peel die 0.0002 seconds after a fight was initiated Of course they gonna need peel. Of course if your adc positions perfectly and you have tons of peel in your team, it's gonna be hard to kill the adc. Most of the time it's not the case.

mages, depending on range, are safe in laning phase and most are safe in teamfights.

That is just not true... most mid laners are assassins/ap bruisers/mages ap bruisers and assassins have tons of mobility and damage to counter mages.

Divers and juggernauts suck late game, assassins suck late game

Jagguernauts like tryndamere, yorick, nasus and olaf are insanely strong late game.

Assassins pretty much oneshot every single squishy at every single point of the game. There is so much lethality in this game, how can you even say assassins suck?

kingDeDeDarius2 votes

Did....you just call tryn a juggernaut? That misstatement alone makes me highly question any statement or counter argument you make

JuiceBoxP1 votes

That misstatement alone makes me highly question any statement or counter argument you make

Could not care less, mate

Moody P2 votes

No, not nearly enough. Ranged has has it too easy in league

SuicidePlank1 votes

Jayce is one of the few Toplaners who can fight back against ranged cancer, do you even know what you are talking about?

ContDeCaterinca14 votes

{quoted}

Jayce is one of the few Toplaners who can fight back against ranged cancer, do you even know what you are talking about?

Jayce is part of the problem, not a solution.

Irelia fights ranged cancer without being too oppressive for melees. Her ability to bully squishy ranged might be too much actually.

The Ecdysiast1 votes

They're called dashes.

I know the title says, "melee characters", but what you really mean are top lane tanks. Because they don't have the necessary damage or mechanics to 1v1 even in a melee matchup.

Juggernauts are another story, since their massive stat advantage necessitates the vulnerability to kiting. But the problem with top lane tanks has nothing to do with there not being enough anti-range mechanics. It's simply that they've been struggling ever since their items were nerfed across the board back in 7.9.

On top of being both the class with the lowest ability to farm and the only class without an actual first item option. I went over that in great depth here: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/EPkAL1Az-sunfire-cape-is-not-a-fair-first-item-for-top-lane-tanks-a-cost-and-usage-analysis?show=flat

What they need is a first-buy item that's at least on par with a few of the others.

Hawthorn Tree1 votes

[{quoted}](name=The Ecdysiast,realm=NA,application-id=3ErqAdtq,discussion-id=noTsEvEN,comment-id=0003,timestamp=2019-04-21T13:18:27.265+0000)

They're called dashes.

I know the title says, "melee characters", but what you really mean are top lane tanks. Because they don't have the necessary damage or mechanics to 1v1 even in a melee matchup.

Juggernauts are another story, since their massive stat advantage necessitates the vulnerability to kiting. But the problem with top lane tanks has nothing to do with there not being enough anti-range mechanics. It's simply that they've been struggling ever since their items were nerfed across the board back in 7.9.

On top of being both the class with the lowest ability to farm and the only class without an actual first item option. I went over that in great depth here: https://boards.na.leagueoflegends.com/en/c/gameplay-balance/EPkAL1Az-sunfire-cape-is-not-a-fair-first-item-for-top-lane-tanks-a-cost-and-usage-analysis?show=flat

What they need is a first-buy item that's at least on par with a few of the others.

Beating a ranged champions in lane just by jumping on them has not been a thing since like season 3. Right now, if any mobile bruiser/assassin like Zed Talon Irelia Ekko chooses to jump on a mage/ADC at the wrong time during lane phase, they will lose more than half their healthbar just to minion waves. Ranged champions have their ranged autoattacks, which REALLY hurt at the earliest levels regardless of them being AP or AD. If melee champions play far up enough to shove the wave, then they will be taking way too much autoattack harassments from their ranged laner. If they don't play up to push the wave, though, the ranged character will easily amass the bigger minion wave. Highly situational things like Talon proccing his passive and Irelia hitting her stun can allow the melee champions to temporarily bypass the advantageous minion wave of a ranged enemy, but even then, they're outplaying their lane opponent by landing skillshots and delayed abilities instead of straight-up "countering" them with mobility.

Hawthorn Tree1 votes

If ranged champions had actual counterplay aside from being massively outskilled in a silver vs. mid-diamond scenario, how is Riot going to sell all all the hot new Ahri Lux Ezreal VayneAnnie skins?

DuskDaUmbreon1 votes

Yes, there is. Superior base stats in basically every instance, superior damage, superior mobility...

Most ranged champions are ass-tier toplane, because they have nothing keeping them safe.

Saevum1 votes

{quoted} Most ranged champions are ass-tier toplane, because they have nothing keeping them safe.

How do you sleep at night?

DuskDaUmbreon1 votes

I rest easy, knowing I pissed off people who have zero idea how the game functions.

EDIT: That's actually a lie, I don't sleep at night at all.

Saevum1 votes

{quoted}

I rest easy, knowing I pissed off people who have zero idea how the game functions.

EDIT: That's actually a lie, I don't sleep at night at all.

Oh, i thought you were for real again, you should stop lying.

DuskDaUmbreon1 votes

Nah, I do still sleep easy. It's just during the day.

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