Game mode idea where you can play as any two champs via a "Tag" summoner (Engine allows for this)

Hammermancer··2 votes·2,438 views

In the tutorial there's a feature in which you can swap your champ on the fly by going to an alter

Ok so if that can happen then that function can be bound to either a summoner spell slot or your boots (Start at level 1 with a pair of basic boots)

here's how it would work.

Pick type: Draft with bans, you would take two turns, have one set of runes not two so you'd want something that overlaps and functions between the champions, everyone sees what champs you pick.

Item pools: You would only have one set of items, this would encourage strange builds that function between your two choices, and would naturally function as a gating mechanism against the more extreme combos

If coding allows for it then maybe you would share the top three items in your backpack, but the lower three would be distinct, but this would create questions on gold income.

Health and stats: You would have base stats that are the average of both chosen champions, Your health pool would be shared, resource pool would be shared if applicable, if champs rely on separate resources then you swap when you swap champs.

Passives: This would be a good type of charm to the mode, having passives overlap/stack. Secondary passives, such as passives on abilies could also stack. From crazy things like taric+malphite double armor buff, to even crazier things like vayne+gnar W

Cooldown: the switch option would baseline at 20 seconds for level 1 down to 10 seconds at level 18, it would be affected by either CDR or Attack speed, up to a cap of 40% cooldown reduction

Teams: Option A. two teams, hexakill format just for keks on sum rift play for nexus Option B. 12 man duos battle royale, so you and 11 other dudes, everyone has a teammate, ascension map for points/kills

10 Comments

JeaneGreene1 votes

Jhin and Zed would be absolutely evil...

But superspeed Soraka/Janna would be fun aswell

Hammermancer1 votes

I think this mode would be great for cheesers (Like a rageblade vayne+gnar) and dudes who are like "Yo check my leesin+riven mechanics"

Warlord Rhinark1 votes
  1. Malphite ult.

  2. Switch to Yasuo.

  3. Yasuo ult.

Gureato daze.

(btw, Malphite shield + Yasuo shield sounds insane if the passives overlap).

Hammermancer1 votes

Why even sacrifice AD? Just go sion+yasuo

Warlord Rhinark1 votes

{quoted}

Why even sacrifice AD? Just go sion+yasuo

People can dodge Sion ult.

It's very hard to dodge a near instantenous Malphite ult.

Plus, you can always just play as Yasuo during the laning phase and only switch to Malphite when you need him for the ult.

Hammermancer1 votes

Have you ever tried full AD sion though?

Warlord Rhinark1 votes

{quoted}

Have you ever tried full AD sion though?

I haven't, but I can imagine what it's all about.

However, Yasuo builds crit which Sion benefits less from since most of AD Sion's damage comes from his abilities, not his basic attacks.

I don't assume you can switch forms during Sion's passive, right? Yasuo gaining a lot of attack speed and percentage maximum health physical damage on basic attacks?

Hammermancer1 votes

y'know what.. i didn't think about that.. but yeah you can swap during passive, you'll be like a blood red toned morde ult version of you, or hologram if you're on mecha, and you get the bonuses and blow up after a second.

I want this mode to encourage bullshit because it's a rotating game mode

FireLion221 votes

I feel combos without super synch between abilities could be cool too, imagine you pick azir and build standard azir build, you poke them out from range and then swap to Diana and all in them for a one shot, there’s a reasons that most poke champions aren’t given burst.

AlienPrimate1 votes

Karthus Veigar

Stay as Karthus and spam Q gaining AP every time you hit an enemy champion with it.

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