Concept to improve the game

Espurr VI··1 votes·301 views

Outer Turrets: (The two turrets in the outermost lane) -Now deal true damage rather than physical damage -Damage changed to 150 + 20 per minute starting at 1:30 -Now has an additional item in inventory: Hextech Bracer Hextech Bracer: If the turret sustains 35% of it's health as damage within 3 seconds, grants 5000 armor and an AoE aura that deals 7.5% of all enemies max health as true damage every second for 4 seconds. The aura is the size of the turrets attack range.

Inhibitor Turrets: -Now deal true damage rather than physical damage -Damage changed 70 +10 per minute every second, starting at 10 minutes. After 1.5 seconds, the beam intensifies, dealing an additional 1% of the target's max HP as true damage per second, +0.75% per minute after 10 minutes. -Now slows it's target by 15% for 0.75 seconds. -Now has an additional item in inventory: Hextech Bracer, and Hextech Beam Splitter. Hextech Beam Splitter: If turret sustains 35% of it's health as damage within 3 seconds, for the next 4 seconds, the turret can attack up to 4 nearby enemies at a time.

Nexus Turrets: -Now deal true damage rather than physical damage -Damage changed to 90 +12 per minute every second, starting at 10 minutes. After 1.25 seconds, the beam intensifies, dealing an additional 2% of the target's max HP as true damage per second, +0.85% per minute after 10 minutes. -Now slows it's target by 20% for 1 second. -Now has an additional item in inventory: Hextech Bracer, Hextech Beam Splitter, and Hextech Repair System Hextech Repair System: If under 15% max HP, gain 300 HP per second. While out of combat for 1 minute, gain 50HP per second.

1 Comments

Stained Spear1 votes

lol avg game time now 4 hours.

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