How is this game any representation of ones own skill?
When the worst person out of 10 players decides your fate. Sometimes two.
"Team Game" aka Pray you get lucky.
When the worst person out of 10 players decides your fate. Sometimes two.
"Team Game" aka Pray you get lucky.
Please. The garbage balance determines who wins/loses far more often than the players currently.
Skill expression is null because 90% of the game is faceroll burst atm.
And since I can't resist: https://www.youtube.com/watch?v=Qmeou8BM7vU&list=PL7QidrpYXjfFJ0_aosDXmsftCeQWLCf7-&index=2
it doesn't. also maintaining a placement division like silver/gold or higher is A LOT easier than getting out of one.. higher ello players will swear up and down that ello hell doesn't exists, this let's them pet their ego so they can feel better than lower ello players. In bronze and silver I'd say your chances of winning are 90% what team you got (I.E feeders, afk'ers), what champions and 10% personal skill.
The best way I can describe the "skill" and attitude in league is double dutch jump rope. A team where the people holding the rope (let's call them rhythm keepers) keep a rhythm and the jumper keeping his own rhythm. But how is the jumper suppose to do anything if the others can't keep there rhythm? then you have high ello players, or in this example, good "rhythm keepers" come in here telling the jumper on the other team "it's not your team members you just need to learn and git gud" In league of course you are a rhythm keeper and a jumper, work with your team as well as managing your own skill. But ya this is how I see league and the condescending attitudes of the "glorious" high ello players