Tanks uniformly get weaker as the game goes on
I'd like tanks to have varied strengths just like other subclasses. There should be vanguard/ warden that look forwards to late game, knowing they get a power spike. Instead every tank falls off hard after mid-late and can feel the game is out of their hands unless they win early
don't really fall off. their damage may not be as great late game but they are still brick walls with lots of disruption.