Range Indicators ruin the feeling of the game..

Ahri a Stark·5/2/2019, 5:47:44 PM·2 votes·745 views

I just played a ARAM and just realised that there nothing else than circles and stripes are flying around, just in another colour.

Sometimes I think i'm playing a elementary school geometry learning computer game.

everything has indicators I know some of them are kind are really necessary but the most are just totally ugly and useless .... shaco boxes... really riot ?

Like do you really guys need them ? i really don't care about the most ranges of spells because we are talking here about some Millimeters .

and why does gragas Q have a GREEN range indicator ? change the colours at least to a brown...

1 Comments

S V 5/2/2019, 6:00:45 PM1 votes

Riot has made gameplay a lot more easier and lowered the skill requirements significantly over the past few years. Jungler Timers have come into play. Ward Range indicators of how much vision they provide including blue ones. Abilities such as Karthus Q, Heim Turret, Gragas Q, and Shaco W now have range indicators to make it easier to play around. From my perspective, I don't like this because it has taken quite a lot of time to play around these abilities when they didn't have range indicators that is now somewhat going to waste. From Riot's standpoint, they see it beneficial as it integrates a newer playerbase faster in a stagnant game.