One thing about Master Yi

ForgottenLuck··8 votes·1,799 views

Summery: (if you don't wish to read all that) Reduce the range of Master Yi, Alpha strike to 400 instead of 600.

Now I get i might get some slack for this since people here like to defend Yi from any kind of nerf since his kit is quite simple and to that i agree except for one spell his alpha strike I think it has to big of a range, it not only makes him untargetable for awhile, allowing him to dodge any form of skillshot, but it also immediately put's him in front of his target even if the champion flashes, or dashes to the other side of the wall, and running is no choose since his ult covers that area pretty well and though i understand he is weak to stuns but so is Fiora who shares a similar move (Her ult does more damage but has a far greater CD) but her why does hers have such a shorter range which is 400 to Yi's 600, now i get Fiora has arguably a better move to close the gaps (Yi's ult to her Q) leaving Yi allot more in the open for stuns but all Yi has to do is buy a Mercurial Scimitar or even just a Quicksilver Sash and they become less of a problem now this is not to say he is OP in any way but the thing about Yi and Fiora is that they are champs that rarely ever see competitive play so this change is not so much for that but for Normal where they see allot more action since its less organized.

But also speaking from experience (I don't play ranked just an FYI just for fun) I just came from a game as Lissandra where my ult not only had a shorter range but mine also had an animation which kept on being interrupted from his q making him appear just beside me making my W useless and since his ult makes the slow from my Q useless I basically only died without being able to do much ( declaimer he did already have Mercurial Scimitar making me already unable to stun him with my ult again even after i was finally able to cast it).

Tell me what you guys think do you agree (which if you do I would be happily surprised) or disagree and think I am a good for nothing normal scrub who will never find love (or just disagree without being rude).

57 Comments

Calabok5 votes

Master Yi is OK. he requires nothing more, nothing less.

KONO RUBICK DA1 votes

i don't know why people aren't waiting him to use Q to close the gap to stun him

Cenobite Azaziel3 votes

{quoted}

i don't know why people aren't waiting him to use Q to close the gap to stun him

They panic.

ForgottenLuck1 votes

In a way yes but I what i really want is not so much for the cc but for the escape he already closes distances very easily with his ult and I personally don't see why he needs another spell that can very easily close gaps with such good range

Cenobite Azaziel1 votes

{quoted}

In a way yes but I what i really want is not so much for the cc but for the escape he already closes distances very easily with his ult and I personally don't see why he needs another spell that can very easily close gaps with such good range

Yi has NO CC. If he comes to you you can swat him like a fly, if he outplays you with his Q that has a high CD, he deserves to kill you. It easier than burst and ADC that usually has a support right beside him.

ForgottenLuck1 votes

MissFortune Zilean Twitch Soraka I'm interested to know whats your strategy to face of Yi when your one of these champs tell me how effective MF's or twitch's slow works on him or Zilean if with his hard to hit stun, or how do you even stop him with Soraka I'm interested please tell me how

Cenobite Azaziel1 votes

{quoted}

MissFortune Zilean Twitch Soraka I'm interested to know whats your strategy to face of Yi when your one of these champs tell me how effective MF's or twitch's slow works on him or Zilean if with his hard to hit stun, or how do you even stop him with Soraka I'm interested please tell me how

So Yi now soraka has to kill yi? Does soraka kill anyone? (Btw her silence/root can make the burst, since Yi won't be able to use Q for gap closer and will get rooted if he tries to duel someone in the circle). Same with zilean since he has a stun. You can add up that list almost all tanks that will die to anyone that has constant DPS, that takes one for the team.

The ADCs in the late game can AA yi to death.

ForgottenLuck1 votes

no I'm not even taking about how kill him with Soraka or Zil since they are sup with difficult stuns and roots, I am taking about how to escape from him or just run away (and the Soraka root won't work he would just run on top of it) and no they would not AA late game since he is a melee ad carry with very good attack speed and could easily build life steal and his Q leaves you with nothing to attack as he dmg you

KONO RUBICK DA1 votes

you can't, you can't also escape Volibear Vi Nocturne doesn't make them op

ForgottenLuck1 votes

yes but at least with those aren't immune to slows allowing if your low on health under tower and they decide to tower dive you you are relatively in a safer position than yi using his ult then alpha strike to close both the distance and do good damage to squishy's

Cenobite Azaziel1 votes

{quoted}

no I'm not even taking about how kill him with Soraka or Zil since they are sup with difficult stuns and roots, I am taking about how to escape from him or just run away (and the Soraka root won't work he would just run on top of it) and no they would not AA late game since he is a melee ad carry with very good attack speed and could easily build life steal and his Q leaves you with nothing to attack as he dmg you

If zilean find a ryze. He is dead. If zilean finds a fiora, he's dead. If zilean finds any APC, he's dead.

Same with soraka.

Why should it be different with Yi? (Btw Q yi, E yourself, Q for the stun, rewind, stun run away and keep running with your move speed boost. It get's easier if you are building CD)

ForgottenLuck1 votes

yeah but at least they are able to be slowed just enough to make zilean's stun possible since its extremely difficult to pull of especially if the champion chasing him is going at such high speed and has a somewhat wonky hit box and if you wait to much they are squishy enough to die very easily and early to him and with soraka at least the root can be of actual use if she was vs a ryze with her slow being in the center of her Q buget once Yi t's close to any of these 2 they might as well just give up hope since they won't be able to lose him even if they flash over a wall if they wait to long Yi's Q allows him to go with them

Embertine3 votes

A little fun fact, I've managed to kill yi in the middle of his alpha strike multiple times. Shyvana'a burnout has a weird damage timer that has allowed me to kill him when he alpha strikes.

EDIT: One yi actually raged about it and said "WHAT IS THE POINT OF BEING UNTARGETABLE IS YOU ARE COMPLETELY TARGETABLE!?" Mind you this happened quite a while ago when yi was very popular. I haven't had much chance to do it recently as yi has been overshadowed by zed and yasuo in champ select.

ForgottenLuck2 votes

Hmmm yeah I can see that I know item 3075 can also kill him in his alpha strike but wonder if Shyvana'a burnout was a bug dosen't sound like it should allow that

FyshinaTux1 votes

Punctuation?

ForgottenLuck2 votes

to which? my post, my reply or both? Please mark my mistakes, or at least point them out English is not my first language and I am still trying to master it, sorry for any inconvenience and thank you for noting them that way I can improve. I will check and edit any mistakes I find please tell me if there are more.

FyshinaTux2 votes

There's a severe lack of punctuation throughout the post and the reply. I kind of assumed that English wasn't your first language, and it's understandable that you'd have issues with the punctuation considering that half the people in my college level writing courses don't know proper punctuation.

Just keep at it and I'm sure you'll get better. As for the mistakes you made in the post and reply, there are just a lot of run-on sentences and missing commas (so many that I'd end up retyping the entire post to mark them all.)

ForgottenLuck2 votes

Well that's a little sad to read, I hoped it was not that bad, but thank you for the message and I will try to correct some of them.

FyshinaTux2 votes

Honestly, you'll get it soon enough I think. You have a pretty good use/understanding of the words in the English language. The punctuation is tricky though. Just keep at it! :D

Only Play Darius1 votes

Zed has weak sustained damage and Yasuo can't jungle.

Yi is still popular.

ChargeItDownMid2 votes

[deleted]

SnugglePuggle941 votes

Underpowered? Yeah right. His kit is overpowered. Any buffs will make him more insane. No, he needs nerfed.

ForgottenLuck1 votes

Now I see your point and in competitive team games this is true, but I speak more for normal's and random team game modes where things are more chaotic, and you have less communication in your team, in these game modes he is quite a nuisance since coordinating stuns and in some cases even focusing is a challenge. I put this nerf in focusing in those types of games since I really never imagined him in LCS but recently I've seen faker go yi mid and if he started to be used more in that type of game mode maybe I did put this to early we will just have to see

ChargeItDownMid1 votes

[deleted]

ForgottenLuck1 votes

In which normal blind pick or team builder game has someone ever gotten laughed at for picking Yi? Now i understand rank if your above silver since at that point it's more iffy to choose Yi (still somewhat reliable if I trust a friend of mine) but unless the team coordinates a bit even in the champ select screen Yi would have a pretty good chance of, not victory per say but of winning skirmishes easier. And yeah I did think they needed a lot of effort to make Yi good in LCS having to take 4 cc heavy champs to help him in lane

Silents4291 votes

He is pretty fine as is.

Q doesn't make him immune to damage just untargetable, Swain is especially fun against him.

ForgottenLuck1 votes

While it is true to champions like swain have a simpler time vs him early game, once he buys item 3140 all the cc swain has left is a slow which Yi can counter plus his Ult, and if a Yi is experienced vs a swain his ult will make landing your snear a little tricky because of his speed, but i say this for more of champions like Zilean Lissandra MissFortune who have more close range cc or a little trick to it (in MF case just a slow which does nothing to him)

Silents4291 votes

Swain doesn't need his CC, Someone coming into melee range is exactly what a Swain wants.

ForgottenLuck1 votes

I know swain likes his pray close to him but i imagine you would still like it to be outside his attack range no? Which is what i meant with my replay

Silents4291 votes

Not really much of a difference, Closer he is the shorter distance my crows have to go allowing me to heal faster and kill him quicker.

ForgottenLuck1 votes

Man i envy that confidence most games Ive seen with a Yi vs Swain usually don't go well though Yi usually gets ahead of him so maybe that's why

S2C2Xd9KOy1 votes

Yi isn't even that good though why nerf him

ForgottenLuck1 votes

This nerf is more along the line of zed's 1 sec delay on his ult type of thing, and its not really made to weaken him but to give more of a chance to fight back

S2C2Xd9KOy1 votes

Yes, but Zed is a strong assassin, Yi isn't strong unless its like Silver and under. He's horrible without devourer.

ForgottenLuck1 votes

Yeah and i agree but Yi already rarely gets to see competitive play (for the many weakness he has) but the thing is I speak more for norms and randoms where coordinating with your teammates is allot more difficult or nearly impossibly that's where champions like Fiora and Yi are very good since they do allot of damage in little time and hard focus

S2C2Xd9KOy1 votes

You realize you just described most mid/top laners.... (top laners referring to Irelia, Riven, Wukong etc. not tanks)

ForgottenLuck1 votes

all of which many people have been asking nerf's for (I don't really mind most of them though) but the thing I am talking about is more along the lines of is how Yi has 2 gap closer's spells (being his ult and his alpha strike) and one even allows him to dodge incoming skill shots (an example would be how Lissandras ult animation is canceled every time because of his Q allowing him to get close really simply) and even Fiora's ult which shares similar properties has a vastly shorter range

Now I get what you may say that Fiora technically also has a duo gap closer with her Q but her's last only 4 seconds while his ult last 10 seconds

S2C2Xd9KOy1 votes

people ask nerfs for champions because they're not good at them so they don't wanna go against them lol.

ForgottenLuck1 votes

are you really shrinking your discussion to a simple "git gud" i hoped for something a bit more, i don't know sophisticated, I was only telling you points of my argument and why I sincerely believe he needs a nerf but if you want to end things like that so be it "I promise I will git gud to please the rito guds and always choose a counter to master yi" there happy now

S2C2Xd9KOy1 votes

thats almost always the case though. a person can play a champ well and loses to people who can, so they find it unfair and want it nerfed. Theres no reason for yi to get a nerf other than people don't get how to counter him. He's not a good champ.

ForgottenLuck1 votes

But its not like I'm even asking something that will change him drastically like taking away his true damage or even asking to lower his base attack damage I am just asking to nerf his gap closer making it so other champions have a better chance of beating him since he is to a degree strong in solo play such as blind random pick but I have in all this time been defending my points I am interested why do you think he should not be nerfed so dearly that the mere mention brings fear in you, I understand the whole weak to stuns and being squishy but fiora also has similar weaknesses yet she has an even worse form of protection from them with her ult (taking into account already it does do more damage on a singular target but in team fights does not do it necessarily) has not only a way longer CD but a incredible shorter range as well

FarRockBF1 votes

{quoted}

Summery: (if you don't wish to read all that) Reduce the range of Master Yi, Alpha strike to 400 instead of 600.

Don't nerf Yi nerf Devouer, Yi is an has been for quite some time, balanced.

CIockw0rk1 votes

I'm actually surprised they didn't plan any adjustment on Sated Devourer yet... no annoucement about it for 5.14

Zair Umbras1 votes

I suppose I'll mention nerfing Yi's Q's range won't actually do much. Making him need to get closer to you doesn't accomplish a whoooooole hell of a lot other than just making him unplayable. I won't say he's bad. He's great. So much so that he's actually a Mid Laner in Korean SoloQ and Faker had even played in recently in the LCK. He's a strong pick that needs his team to set up the kills for him as a mid laner.

As a jungler, Yi is outclassed by many others, though with Devourer, he becomes very scary, especially when paired with a BotRK. HOWEVER, unlike some of the junglers that use the same builds, they've got innate tankiness and sustain that isn't stopped by a stun, silence, or knock-up... Like Udyr's W gives sustain and provides a shield, Shyv's R by itself makes her very tanky, Rek'Sai has a lot of tools built into her kit to let her sustain damage while also being super tanky, Vayne is incredibly slippery with her R up, plus being ranged gives her a one-up so to speak.

Honestly, Yi doesn't need nerfs. If anything, his E should probably be looked at for nerfs since he can burst out a lot of true damage with his R, BotRK, and Sated with his E. Add in a Shiv, PD, Zephyr, or really any other AS item and he'll easily reach 2.5 attacks per sec with easily 50 true damage per hit, which at 2.5 attacks per sec, which is 5 per 2s, easier number to work with than 2 and a half. That'd be 2 procs of phantom and one proc of his passive minimum. So that's 8 hits in 2s, which is 400 true damage, 32% current health (BotRK), 240 magic damage, and about 1100 physical damage from his AA's, not including if any crit depending on his build and this is prior to armor. That's an awful lot of damage to be honest, though on the PBE prior to Sated Devourer release, his passive had proc'd Devourer's phantom and the phantom had proc'd his passive, which made him into a Machine Gunner so powerful even Cass would've been jealous.

ForgottenLuck1 votes

Now i agree with some points of yours but I don't think nerfing the range attack of his alpha strike will make him unplayable since even though he has no real tankiness to him like other popular jungles he does allot of true dmg (like you have stated) plus he basically has 2 spells that can close a gap very easily (being his ult and Q) meaning squishy targets ( mostly those with no true escape) can die quite easy to him now while its true that he is weak to a team coordinated cc in normal's this is a bit difficult to do since you can't communicate nearly as well with your team now I am not saying he is op again but the fact that that spell has a good range and an incredible short cooldown in consideration of a similar skill like those of Fiora, who is just as susceptible to cc (even worse since she has no defense against slows) as Yi has a much sorter range to it

Now one thing my post I should mention I put it up before I found out about Yi being taken to competitive play with faker I personally was a bit surprised there since Yi was never a huge pick for lcs and to be honest I never really imagined him there so I put this in more of a regard to normal or random game modes

Zair Umbras1 votes

{quoted}

Now i agree with some points of yours but I don't think nerfing the range attack of his alpha strike will make him unplayable since even though he has no real tankiness to him like other popular jungles he does allot of true dmg (like you have stated) plus he basically has 2 spells that can close a gap very easily (being his ult and Q) meaning squishy targets ( mostly those with no true escape) can die quite easy to him now while its true that he is weak to a team coordinated cc in normal's this is a bit difficult to do since you can't communicate nearly as well with your team now I am not saying he is op again but the fact that that spell has a good range and an incredible short cooldown in consideration of a similar skill like those of Fiora, who is just as susceptible to cc (even worse since she has no defense against slows) as Yi has a much sorter range to it

Now one thing my post I should mention I put it up before I found out about Yi being taken to competitive play with faker I personally was a bit surprised there since Yi was never a huge pick for lcs and to be honest I never really imagined him there so I put this in more of a regard to normal or random game modes

Fiora's Q is also a 600 range. Almost all gap closers are anywhere between 500 and 600 range. Flash itself is 500, which is why there are no dashes (Not including Vayne's Tumble or Riven's Q's and E or Yas's E, which are the way they are because of their kits as a whole) that are less than 500 range. Targeted gap closers tend to be 600+ while skill shots are almost exclusively in the 500 range, mainly because targeted ones don't let you escape very easily. To turn a 600 range targetted gap closer that's lower than every single ranged champion's AA range is pretty much screaming 'HE CAN'T BE VIABLE'. You can already use an escape to get away prior, can stun him as he gets to you, etc. To make it to where you can stun some one before they even have a chance to get near you? You have to load a lot more damage or utility into them. You can look at what they've been talking about doing to Morde. He has no gap closers or CC and is going to be CC'd to hell and back and will require his team to do the CC for him so he can decimate. Making Yi's Q at 400 range would be a similar case where they'd have to load more into his kit to make up for that.

You can say 'Oh, no, Yi is powerful and needs to be nerfed'. He's not powerful. He's good at BEST. He's outclassed easily and already requires his team to help him in team fights because it's too easy to explode him if your team doesn't initiate first, especially if you have targeted or easy to lane CC like Naut's Q/R (Who's so popular he's a jungle, top, and support), Leo's combo, Azir's R (He's also incredibly popular right now in all forms of play), Mao's W, etc. He's easy to single out if he tries to initiate and if his team initiates for him, then the change would do nothing but make him useless in lane and reinforce his need to clear out jungle camps to be able to do anything since now his own ganking pre-6 would be useless considering most forms of CC, including slows, are going to be much more than 400 range, kiting him like a Morde without a Rylai's.

ForgottenLuck1 votes

I never stated he was op just to get that out I even personally have even said he is in a good position but like stated before this nerf is not so much to weaken him (to which you yourself have said it won't do much nerfing his Q in the first post) but to make it easier to challenge him once he decide to engage, similarly to zed's one second delay on his ult, even though Riot did say they found him to be a balanced assassin they did this to make it easier to challenge him. And needles to say this would only reduce one of his gap closing spell's since his ult also works in a similar fashion, now I understand what you may say that Fiora also has two gap closer's with her Q but her Q only last 4 seconds while Yi's ult last 10 seconds and it prevents him from being slowed letting him catch up to squishy adc's like Twitch and MF, who's main form of cc is a slow which he bypasses easily, and even supports like Zilean and Soraka who have a tricky stun, root to pull off not to mention he also has a bit more safety than Fiora, who shares many of the same weakness, but to her the spell which lets her become untargetable has a much higher CD and a greatly shorter range and lets not forget that his ult can be used to make very quick getaways with rarely any champ caching him or even less stopping him, but my question now is why did you change your opinion saying that reducing his range in that Spell would not change anything too saying it would make him completely unusable now?

P.S. Vayne has a range of 550 just if you were interested.

Zair Umbras1 votes

{quoted}

I never stated he was op just to get that out I even personally have even said he is in a good position but like stated before this nerf is not so much to weaken him (to which you yourself have said it won't do much nerfing his Q in the first post) but to make it easier to challenge him once he decide to engage, similarly to zed's one second delay on his ult, even though Riot did say they found him to be a balanced assassin they did this to make it easier to challenge him. And needles to say this would only reduce one of his gap closing spell's since his ult also works in a similar fashion, now I understand what you may say that Fiora also has two gap closer's with her Q but her Q only last 4 seconds while Yi's ult last 10 seconds and it prevents him from being slowed letting him catch up to squishy adc's like Twitch and MF, who's main form of cc is a slow which he bypasses easily, and even supports like Zilean and Soraka who have a tricky stun, root to pull off not to mention he also has a bit more safety than Fiora, who shares many of the same weakness, but to her the spell which lets her become untargetable has a much higher CD and a greatly shorter range and lets not forget that his ult can be used to make very quick getaways with rarely any champ caching him or even less stopping him, but my question now is why did you change your opinion saying that reducing his range in that Spell would not change anything too saying it would make him completely unusable now?

P.S. Vayne has a range of 550 just if you were interested.

I know Vayne has a range of 550. If Yi's Q was 400, she'd have 150 range on his Q and just use her Q to keep herself away from him, then when he does land the Q, she presses E and laughs as she's killed him before he can actually do anything 'cause movespeed isn't as useful as it seems. Because of how movespeed works, it decays in strength to 80% after about 415, and greatly decays by 60% after about 450. So while he may get up to that 440 with his R going and being able to ignore slows, Vayne will still have the 390-400ish MS with a tumble, laughing at him. Yi is meant to be capable of dueling squishies, it's kinda his job as an Assassin, which he is correctly labeled. He does large damage, has no CC, gets a MS boost and has a 600 range gap closer. Look at Tryn. His own, while it doesn't make him dodge abilities, it is a 660 range and instead of gaining MS or becoming immune to slows, he has a 60% slow, which is far greater than most champions. His E works similarly to Yi's Q in which its CD is lowered by AA's, though Tryn's gets 2s per crit on champs while Yi is one per AA. Considering Tryn will be critting almost non-stop, his own gap closer will always be up and that 60% slow is huge.

We can also look at Yasuo who is also a Melee Carry like Yi and Tryn, but his own form of defense is his passive shield and his Windwall. Unlike the other two, he DOES have CC and DOES provide bonuses for his team by having a synergy with other knock up abilities with his R, which gives him the ability to ignore 50% of armor from items, one of the best steroids in the game and that's on top of his passive steroid of having double crit chance. Sure, he doesn't have the untargetability or lack of death for 5s, but he's got a low CD dash that can be used in a plethora of ways, AoE damage if he Q's when he E's, huge CC with a Q+R combo or simply pressing R on top of some one else's knock up....

Yet, here we are... Complaining that Yi has too much power in a 600 range Q and wanting it reduced to below EVERY ranged champions AA range. I mean literally every ranged champion's AA's. The only champion who actually goes below 500 is Urgot sitting at 425, but he has his E+Q combo, innate tankiness, armor shred, tank stats after his R, and can go tanky while dealing out absurd amounts of damage on top of 15% reduced damage on his target. So... What would Yi get in compensation for his Q being nerfed? A pat on the back and told his ultimate is too strong? Did Olaf get his Q's slow nerfed because his R was too strong? No. It was nerfed once. Once in his entire career and that was more of a revert of the buff it had gotten during his rework, which they have since compensated him with a 70% MS boost when he presses R for 1s, which is actually quite a lot even with the movespeed issue after 415 MS. Master Yi gets 45% for the 10s duration (Going up to 30s if he gets kills during the duration and doesn't get exploded). Comparatively, yes, Yi has more in his kit, but does that mean he needs to lose it? Not.. really. Olaf has Yi's R's AS steroid in his W, plus getting even more from his passive on top of innate tankiness, a slow, and free life steal that goes up when he's missing health.

So... again, we complain that Yi needs his Q nerfed to only dodging abilities. Guess we ought to make Vlad's pool make him stand still and Fizz's E make him stand still. lol.

ForgottenLuck1 votes

These made me check some things and no many champions (especially adc champions) have a range lower to that of 600 (check the wiki under the category range if you do not believe me) the only ones with a AA range higher than 600 are:

  1. Twitch with his ult (without it its only 550)
  2. Jinx max rank switcharoo
  3. KogMaw and full rank W
  4. Tristana level 18 669 level 1 550
  5. Caitlyn 650 at all ranks
  6. Anivia Ashe tied at 600 even Addressing a portion of your argument that he needs it or else they will AA to death, now, I understand that maybe 400 might have been to large of a number though so how about 500 since his ult still leaves him to destroy many adc's some examples would have to be MF, Graves, and Draven that at best, their only cc is a slow, and them having no means of escape from him, and though you do have a point with the other champions, them being Yas and Tryn they themselves are still affected by slows and you can escape them while Yi's ult last a whole 10 seconds making it difficult to get away from even if you try to flash away, since he easily catches you again and even if Vayne does Condemn you can easily catch her again with no real worry (unless she does it to a wall and stun's you), as or Olaf he ain't really an assassin like Yi or Yas he is more a bruiser he doesn't usually do the same amount of damage in the short amount of time Yi does so you can always have a chance to fight back plus lets not forget of how he can easily do true damage insanely fast to an already squishy victim.

Now again this is not that big deal of a nerf its at best just a better way to escape from him if he does anything reckless, like, let's say you (adc) and your sup (both of which will be squishy champs) just won an engage at bot, and are both low on mana and health, are under the tower trying to recall but all of a sudden Yi pops his ult from the river and charges to you both activating his Q and getting a double kill before the tower gets one shot off, this "nerf" will make it so that at least he would have to play a bit more safe and could at least be able to get him as well. And again I never said he was op but like zed sometimes some changes (or slight nerfs) are made to make for a more fluid combat let say

Edit: one thing I forgot to mention is that moves like those that Fizz, Vlad, Fiora, and Yi (mostly Fizz and Vlad since there's they have more control over it and they do damage) have which make them untargetble are some of the moves most of the community hates simply because they have no counter leaving the opponent to do nothing till it ends, and also probably the main reason why Fiora's Ult has been switched in the rework

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