Stat bindings: A jungle tank item

Nebuul··2 votes·333 views

Tanks - champions that build magic resist and armor - need a better jungle item. Cinderhulk is not a tank item -- it gives damage and health, which are part of the juggernaut stat bindings.

What about giving tanks something like this: Enchantment - Hexmetal Shielding Chain vest + negatron cloak + 200g 40 armor 40 magic resistance +20% bonus armor and magic resistance Unique passive - Heavy Metal Poisoning: Upon receiving damage, the responsible enemy unit is poisoned for 3 seconds. Poisoned enemies take magic damage per second based on your current armor and magic resistance as well as have their attack speed slowed. The damage is doubled vs monsters.

I don't know what numbers are best, but I do know that this item works for tanking instead of juggernauting. In team fights, it encourages tanking instead of just being there.

1 Comments

ModWulf Helhammer1 votes

No, tanks are supposed to build health as well. And the reason it has damage is because tanks don't have much inante damage, so they need something to help them clear the jungle.

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