Easy Fix for Damage Creep.

Tegash·12/30/2018, 10:46:34 AM·8 votes·3,208 views

Give every single champion an extra 500 health, 20 armor, and 20 MR. Suddenly early game damage is down again, wow! Duels happen, tower shots mean more because dives take longer, player expression reemerges while clearly stronger earlygame runes like Electrocute and Conqueror feel less onesided.

20 Comments

Trollmanship12/30/2018, 1:22:40 PM7 votes

Back in my day, it was actually possible to run out of mana before your enemy ran out of life.

LTK KoRo12/30/2018, 12:07:47 PM5 votes

And that's why Riot doesn't take boards serious

MrHaZeYo12/30/2018, 10:48:23 AM4 votes

Well that would gut any early game champion in the game lol. Lane phase would turn into a farming simulator.

Fraggleroc12/30/2018, 11:25:31 AM3 votes

any fix is better than no fix at this stage...

Ereldra12/30/2018, 12:02:19 PM2 votes

Can we mabye not go from one extreme to the other? I 100% agree that dmg is to high and that something needs to be done about it but I really don't want to go from "Everyone explodes in 0,5 seconds" to "Nobody dies ever". Can we, like ... find the middle ground maybe?

A point where people don't insta pop as of now but not a game, where teamfights last forever and the only viable champs are those that can put out consistend dps because otherwise you just won't kill anyobdy ever? Runes, itemization and defensive stats need to be looked at and dmg needs to do down - but please, the other extreme would be as terrible to play with as the current one is.

Fízz v212/30/2018, 1:59:39 PM2 votes

and the whole game is unbalanced and assassins cant ever get ahead Poggers

xrabisx12/30/2018, 11:04:03 AM1 votes

#MLGA

FSRER12/30/2018, 5:47:40 PM1 votes

Yeah ok.

Can someone now tell us (seriously) a solution for creep block other than picking janna and kassadin?

Critmaster Garen12/30/2018, 2:25:23 PM1 votes

congratulations, you just broke every single marksman, mage, and skirmisher while every fighter is now garbage because they have almost the same base stats as more versatile and/or ranged champions. assassins are now incapable of assassinating squishies.

if you want to reduce damage in this game by buffing every single champions base stats, youd have to do it individually on a champion per champion basis and maintain relative base stat differences.

Ashe Yasuo Zed Lux would get 100 health.

XinZhao Irelia Jax 200 health 5 armor 5 mr.

Darius Garen Illaoi 500 health 10 armor 10 mr.

Nautilus Malphite Rammus 500 health 20 armor 20 mr.

(not literally the same stats, but you get the idea)

saltran12/30/2018, 2:38:16 PM1 votes

Nice shitpost

AR URF12/30/2018, 2:42:02 PM1 votes

how about 150 health and 20 mr and armor?

Bobloser355512/30/2018, 12:25:10 PM1 votes

level 18 you mean?