Kalista redesigned in 5mins

Talamare··1 votes·283 views

Passive - Martial Poise removed Renamed - Oathsworn, New Effect If Kalista and her The Black Spear item.png Oathsworn ally attack the same target within 1.5 seconds of each other, the target will take additional magic damage equal to a percentage of their maximum health. This effect cannot occur on the same target for 8 seconds. Damage is capped against minions and monsters.

THE BLACK SPEAR - ACTIVE: Kalista hurls The Black Spear at an allied champion, beginning a ritual that takes a short duration. During the ritual, both Both Kalista and her target are unable to act and the target will perform their death animation. Upon finishing the ritual, the target becomes Oathsworn for the remainder of the game.

Q - Gains Rend Effect ACTIVE: Kalista hurls a fast and narrow spear, dealing physical damage to the first enemy struck. Deals additional damage per Spear in her Target

E - Rend renamed to Martial Poise, changed to toggle Cost 25 per attack PASSIVE: Kalista's basic attacks leaves her target speared for 4 seconds. There is no cap on the number of spears Kalista can lodge in her target. Each spear applies a small increasing slow

Kalista cannot cancel her basic attacks and they will miss if she loses sight of her target before they hit. If Kalista enters a movement command while winding her basic attack or Pierce, she will drive through that direction when she launches her attack, dashing a short distance. Martial Poise distance scales with Enhanced Movement, and is increased by 25% when dashing backwards.

4 Comments

ULTRAF0RCE2 votes

only thing is I would like to be able to say no when she asks me to be her oathsworn, doesn't really make sense gameplay or lore wise why you would be forced to be the oathsworn

JevelFaithful1 votes

Nope. I am not surprised after reading teh 5min. Why does martial poise slows the target? So you have ashe with a different ultimate but who is actually able to kite with her slow.

That being said, you could have had an interesting idea. Make the dash-attack part of a toggle. That way you can scale the dash length, cost. And you force her to choose if she wants it or not. It also prevents her from jumping ALL OVER THE PLACE, ALL THE TIME! I have to admit it's just something that visually bugged me during the spotlight.

You ironically remove a nice interraction with E passive's reset. Can't grab on a minion. It looked like the most interesting part of the character to me. Like a more interesting twitch poison.

Talamare1 votes

Nope. I am not surprised after reading teh 5min. Why does martial poise slows the target? So you have ashe with a different ultimate but who is actually able to kite with her slow.

That being said, you could have had an interesting idea. Make the dash-attack part of a toggle. That way you can scale the dash length, cost. And you force her to choose if she wants it or not. It also prevents her from jumping ALL OVER THE PLACE, ALL THE TIME! I have to admit it's just something that visually bugged me during the spotlight.

You ironically remove a nice interraction with E passive's reset. Can't grab on a minion. It looked like the most interesting part of the character to me. Like a more interesting twitch poison.

Its not good to steal abilities from other champs, its too similar to twitch poison

The main issue I could not really find anything decent to add to E, just the dashing isn't enough and just having mana reduction would not be enough

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