Seeing people talk about yasuo ban rates got me thinking

PlanetWarwick··3 votes·756 views

I just want to say that, in the end, I spent a lot of time but didnt end up with the result. I invite you guys to help me figure this out. If you solve it, and are on NA, I will send you $10 worth of RP.

There are 6 bans per game. Every other game, yasuo is banned. Assuming there is no influence on players for bans, 50% ban rate means that 1 out of every 20 people ban yasuo (6 people with bans) 60% of games you receive a ban. Originally you would have to ban yasuo once every 20 games, but adding the 60% banrate, that becomes every 12 games you have to ban him. Now let's calculate the fact that once one person bans him, nobody can ban him. We assume that 50% of players want to ban him. There's a 50% chance that the first ban goes to yasuo. 25% chance for second ban. 12.5% for the third ban. 6.25 for the fourth ban. 3.125 for fifth. 1.5625 for sixth ban. That totals up to about to 98% of leagues community wanting to ban him. The mistake here is that it totals to 50% so that, in reality, the ban rate of yasuo is less than 50%. We calculate this by performing a function with variable X where x represents the percentage of people who want to ban yasuo. X%+1/2x%+1/4x%+1/8x%+1/16x% +1/32x%=50% (of games) This totals up to 1/32X=50 which means that 1600% people want to ban yasuo, which means that I probably need to use a multiple variables to determine the actual answer. Stick with me. X will remain as the % of people that want to ban yasuo. A new variable Y will be First ban X0.6 should be logical, but if 100% of people want to ban yasuo, that's a 600% banrate. But if 30% of the community wants to ban yasuo, that's a 18% chance that yasuo gets first ban. Which is logical, oddly enough. So we will continue using this Person 2 has x0.6 chance of wanting to ban yasuo. However we must deduct the chance of person 1 already banning yasuo. 100-(x*0.6) Third ban would be {100-[100-(x0.6)]}(x0.6) Fourth would be (100-{100-[100-(x0.6)]})(x0.6) Fifth would be 100-(100-{100-[100-(x*0.6)]}) And finally sixth would be Here we go {100-[100-(100-{100-[100-(x0.6)]})]}(x0.6) So someone please correct my errors and tell me how to solve this.

3 Comments

SNSD Sunnny1 votes

this is such a trivial problem, its just 1-.5^(1/6), or around 11%. however this straight forward calculation doesn't take into the fact that events are dependent on each other, with each ban on some other champion the probability that yasuo get banned becomes greater. without knowing the covariance of events its not really possible to calculate exactly. its not so simple because some people may only ban yasuo after another champion has been banned, so its not that 11% primarily bans yasuo before other champions.

i suggest taking a basic course in probability, because your calculations honestly are complete nonsense

PlanetWarwick1 votes

im in 9th grade taking alg2/trig so

GreatWhiteNorth1 votes

Please just use a binomial distribution.....

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