Whats with all the crying about Caitlyn traps?
Saying things like "no counterplay".
Its not like flashing red lights mean "DANGER DONT WALK HERE" or anything.
Saying things like "no counterplay".
Its not like flashing red lights mean "DANGER DONT WALK HERE" or anything.
If minions could eat them, i'd cry less
because its a great zoning tool and if you fuck up once as anyone without a ton of armor your health is fucking gone.
Okay? If you dont step on it it does literally zero damage.
Counterplay. Mind. Blown.
orrrr their caitlyn isn't fucking braindead and headshots you for half your heath.
YOU CANT GET HEADSHOT IF YOU DONT STEP ON IT. HOW FUCKING HARD IS IT TO WALK AROUND THE FUCKING TRAPS HOW BAD ARE YOU LMFAO
/caps
yo. did you read?
IT BLOCKS OFF FUCKING PATHWAYS IS A GREAT ZONING TOOL AND IF YOU MESS UP ONCE, YOU DIE.
jesus christ. pull off your stupid biased goggles and take half a second to realize that a trap that roots you for a period of time and leaves you open for a shitload of damage to be taken is incredibly annoying.
Yah I can read. But clearly you dont know how to play the game.
If a pathway is blocked, GO AROUND. Or wait for her to leave the area and clear the traps. Or have your teams tank, something every team should have, to clear them.
Now how hard was that?
no i know how to play the game. but
its annoying for junglers who can't gank that lane because of traps.
it gives them more time to take baron or disengage from baron
walking takes time. newsflash
im not saying its OP. im just saying its annoying. most people will tear their hair out over teemo but be fine once they get a sweeper.
Yah and?
can drop traps to protect herself from junglers too.
has his stand aside skill.
has E.
has traps too.
Different champs have different ways of protecting themselves. And
have the most counterplay out of all escapes because you can see them.
Jinx traps last for a short time and are reactionary at best.
Stand aside doesn't chunk your health stupid.
Ok on Ezreal.
Jhin's traps are actually really easy to avoid but reward him for chaining abilities.
they despawn quickly and do not allow a damage modifier. thats a self peel move. sooo? thats a dash...? His traps can be cleared with a sweeper and are easily walked out of. her traps root you.
... are you joking? yes you can see them, but you can't do anything about them unless you are full armor malphite or shes on the other side of the map. you can walk around them but then they get more time to prepare for you.
Yah and? Whats the difference if your gank failed because of traps or
pressing E?
Theres tons of different ways to enter the lane anyway so she can only protect one way.
yeah that one entrance through the river. and even worse if they are on the blue side. then they can't even be ganked because of her traps.
his E can be gapclosed or he can be CCed.
AGAIN. ANNOYING=/=OP.
if you cant get out of a Jhin trap without any influence from either team there is something wrong.
"Oh huh it looks like a bomb, lemme just stand inside it"
The amount of times I've seen my health go down near 1/4 of it because I stepped on those traps (as a tank) is enough to not even risk removing them when she's nearby.
inb4 they say just dont walk on them
''I'm a full tank Sion, I'll just eat this trap so my team can safely enter midlane'' Dies
Combined with her high attack speed by then, and I'm dead in seconds without any way to escape in time.
I've seen caitlyns deal 2.4k damage with a headshot... Litterally, 2400 damage on a goddamn headshot... Not even Gangplank barrels go above 1500....
In fairness, I had a lot of health and not a lot of Armor, so her
damage propably capped, but come on....
Her passive headshot doesn't only trigger when someone walks on a trap. Every 6 autos, she gets one for free.
Don't forget the easy cc chain and free kiting
Every 6 basic attacks? aka every 2 if she buys
, or whenever she lands her E...
then she blows off half of your health
you can cut off an entire team the entrance to baron/dragon in 3 seconds setup time. + with a hook type support, you can zone off one side of the lane, while thresh/blitz zones the other side of the lane, pretty much giving you a lost lane.
???
that has a despawn time and doesnt result in you taking 138409 damage from her headshot.
she can only target one person at a time. the traps are only a problem if she is extremely ahead or your team forgot to pick a front line.
I like my frontline alive too. It's a fantastic zoning and blocking tool. It's not broken, but its still annoying.
its the same thing as teemo, if his playrate was really high, people would be incredibly annoyed about his traps.
i dont want to be rude to you, i got nothing against you, im just really annoyed at Caitlyn (the boards person) making terrible posts about ADC balance and asking for really stupid changes.
A wild
appeared.
So whats OP, traps or
???
Except you know, you can dodge a hook, and minions block the hook? You can't get past a trap except either walking around it (which obviously the Caitlyn player will try to block off just about every possible route/optimal route to do so), waiting 90s for it to expire (by which point she'll have a ton more out anyways), or walking over it and getting headshot for massive damage. And minions don't trigger the trap.
Walking past the trap is soooo hard.
"just walk around the hook" "just walk around the skillshot" no. you are stupid. you are a biased person who will never understadn what makes her an annoying champion to face because you are a caitlyn main. you shudder in the face of a legitimate argument and flee when anyone calls your main "annoying"
Yes let me just ask her nicely to not shoot at me while I try to dance around her traps and not get 25% of my health bursted off from a single auto while I'm rooted for 2s if I step on one.
Personally, I don't like that triggering them is an AA reset. When I say there's little counterplay to them, I'm talking about in lane (I support main) and waiting for her to AA a minion to get CS. I used to try to step on them as her AA animation for the minion went off, but she'd still just AA me so she had two AA projectiles in the air at one time... one for me one for the minion.
Also, I've been AA'd from outside the graphic indicator so many times. Not like just outside where the blue circle is kind of touching me. No like the blue circle ends... like 2 teemos of empty space, then me... and I still get AA'd
Removing the AA reset would remove the immediate damage and make removing them less painful.
I'm fine with this.
"the counterplay to Caitlyn's traps are to not walk on them" Oh gee thanks that's incredibly helpful. Let me just ask her nicely to not wall off entire pathways or fill an entire lane to make teamfighting ridiculously unfavorable. And let's just pretend every champion has a blink/some other similar mechanic to get over them. Oh wait they don't. Let's just ask the Caitlyn nicely to not headshot us when we try to clear out her traps. Oh wait the Caitlyn isn't an idiot.
Because it is spammable with non existant mana cost,you can't get into that area for 2 minutes because you can't do anything,Cait is the easiest champ to chain cc with,plus she has already ridiculous range and if someone steps on it their third hp is gone by right click,plus it's easy mode kiting ability with already her massive range and Net. Now go make more "buff Vayne" threads.
Platinum: Playrate 21%, Winrate 48% Diamond: Playrate 19%, Winrate 46% Master+: Playrate 20%, Winrate 48%
Meanwhile, an all bark no bite Unranked OP says "just go around it".... [slayer-jinx-unamused]
You bads are literally making my argument for me. All sub50% winrates. What point are you even trying to make?
Even as your tip says "go around it", you're already assuming that Caitlyn is already an easy champion to beat & would be the same rank as Urgot or Galio, but explain on how she can still gain a normal winrate & yet a high playrate. Why would you think people would still play her despite your so-called easy tips you gave out? No one would be playing her & would have dropped to Twitch's level.
Her traps may seem easy to counterplay at first, but good positioning of her traps in-lane & teamfights can really zone off a lot of spaces. It's not as OP as a Darius ult, but it can be surely annoying af.