Senna and Jungle camp interactions

Umbral Knight·10/30/2019, 11:36:45 PM·2 votes·1,542 views

For entertainment purposes I took Senna into Practice tool and tried to solo jungle with her. Here are my impressions.

  1. Raptors and Krugs gave 1-3 stacks of her passive each clear. BROKEN

  2. 0-8 min I was hitting about a stack a minute, after that I was starting to hit 2-3 stacks a minute on ONLY jungle camps and an occasional minion wraith stack as I passed through mid, no champion bots to farm off.

  3. Herald and Dragons provide 2 stacks each. I assume Baron does as well but I did not try and Solo him.

  4. I could Solo both Dragon and Herald by level 4 with base jungle item no gem, could probably do it sooner as I finish with about 40% health each time

  5. Her W root grants a lot of protection against Raptors and Krugs since it roots them all and you can get some hits in without return fire.

  6. Her Q is her first max as it is both heal and AoE damage.

  7. Her E stealth can provide for some very scary gank oppurtunities. As it could be used to disguise and protect another lane, mid or top, from autos and targeted non-skillshot CC.

  8. Her early clear speed is kinda slow but not the worst. I cleared Red, Raptors, Blue, Toad, Wolves, and one Scuttle in about 4 min with no leash. And had about 20% health before the Scuttle which healed me up all the way.

Overall I doubt many would take her into the role but I found she can indeed Jungle at a competent level. The only stats that mattered to my jungling is I had both adaptive force bonuses and one armor.

Other impressions:

As an ADC her damage output is not as sustained as it needs to be. She tends to burst down in 4 second windows with some very slow autos inbetween. And unlike Graves or Jhin her burst is reliant on sustained fights. If the enemy runs after the first engage its doubtful she can get her burst.

Interestingly one counter play with her is to let her hit you once wait for the wraith to disappear off your person and you have a 4 second window to harrass without giving her a stack or taking that %current health. At least that is what it looked like when I tested the windows of the passive in Practice tool.

1 Comments

Umbral Knight10/31/2019, 12:58:19 AM1 votes

Honestly, she needs slightly slower AA and a delay between her Q and her next AA so it doesn't guarantee a stack EVERYTIME. At the moment her Q is giving her at least one stack, if not two with good aim, every like 8-10 seconds. By 5 minutes a good player can have like 30-60 stacks which is:

30-60 AD 25-75 range 15-45% Crit chance

Like honestly the only part of her I am finding super broken is how easily and quickly she can stack. Tweak that and she would be fine. Nothing else about her kit is all that bad.

Or reduce the AD scaling on her passive from 1 per to something else. Cause at the moment she is almost guaranteed the equivalent of a BF Sword before 5 mins. That is the most broken part of her kit in my observations.

Maybe make the AD she gains from her passive NOT be bonus AD or Innate. Just extra damage on autos that doesn't help her abilities scale?