Mordekaiser statuts( and comparison with other juggernauts),long post

Khâmul··2 votes·970 views

Despite appearances,this post isn't made to shoot at Riot. I'll just give my opinion about negative AND positive points. The first part is about mordekaiser weird situation about being put in botlane( purely subjective) and the second one treat about some positive points on Mordekaiser's rework. (i'll tell you now,I was mad when i wrote the first part haha). For the last part,i'll need Garen Darius Skarner Illaoiplayers for the feedback. what is right?what is wrong?what is love?baby don't hurt me.

Designed as a mage then a botlaner ap/juggernaut who relies on support then refered as a marksman. (At the beginning i was laughing when i saw my title with mordekaiser: Pathfinder instead of Destroyer...) Does mordekaiser looks like robin hood or sam fisher ??

I don't know if you eat teemo's shrooms,but i don't want them and you should stop eating them. No seriously, the last thing I think about when I see a armored colossus is "this guy needs a support". Secondary role; fighter... SECONDARY???BUT WHAT THE HELL SERIOUSLY!!

Edit: he isn't marksman anymore.it seems they finally stopped smocking weed at least o/ Yes,it's cool to give him the ability to cast W on minions (thanks to that,the top lane became a lot easier) but if i refer about Medler statements, trying to force him into botlane is a total nosense. this is not where he belongs. I don't care about changing meta.you can put bruisers,mages or poros in botlane but you have to DESIGN THEM FOR THAT!! not trying to do macgyver tricks because it'll never work!!

Mordekaiser is fine in a solo-lane,it's the place he should have,just like the other juggernauts( so no more free xp bonus,A juggernaut is supposed to reach his potential in late game( according to you) => the free xp is useless in lategame.

Even if it seems unfair at first glare, Low base stats are justified (in the beginning i was like wtf are those low base stats) Here's a little comparison:

I.Physical effective health: (PEHP) PEHP are the amount of damages you have to deal to kill that guy if you have no armor penetration (depends so i didn't take it in account) PEHP= hp(1+armor/100) -Darius at lvl 18: 2282.24 hp and 97.88 armor PEHP=4516

-Mordekaiser at lvl 18: 1766 and 2207.5hp (when shield is at its maximum) and 83.75 armor. effective hp: 3245 to 4056. We have a gap of 460 PEHP at best (max shield) and one of 1271 PEHP.

-Illaoi at lvl 18: 2200. hp and 90.6 amor PEHP = 4193

-Skarner : 2131 hp at lvl 18 and 93.98 armor PEHP= 4133 -Garen at lvl 18: 2048 hp;89.5 armor: PEHP= 3880

Actually we have Mordekaiser (no shield)<Garen <Mordekaiser (fullshied)<Skarner <Illaoi <Darius Mordekaiser doesn't seem to have a high score but with the adequate runes/build,you can have max shield every 3 secondes so it's good. (even with the decading shield,compensated with the damages of other abilities) i'm also considering that the hp cost of the abilities is higher when you convert that in PEHP,but the ultimate/spell vamp can compensate that,so i'm not taking it in account.

II.Magic effective health: MEHP works the same as PEHP,just replace armor by mr Since they all have 53.35 mr at level 18 , we have the following comparison : Mordekaiser (no shield)<Garen <Skarner <Mordekaiser (fullshied)<Illaoi <Darius . Same conclusion.

I don't have issues in toplane( it was sometimes harsh but since they put the W on minions,it went a lot better). And in teamfights, it's okay. When i get cc'd,it's good so my team can handle the rest.if other people get cc'd,well,i do my job. in term of base stats,mordekaiser is really weak in early.In late game,it's compensated. We're getting used of it,so it's fine. the passive is used to compensate that deficit but after many E,it becomes gainful.

I think the main issue is the source of the sustainability. Mordekaiser is in a weird situation because he is AP. -Darius has a µhp recovery based on missing hp(5 sec cd) Since his ultimate is a finisher,you need to get 5 stacks to make it effective.After that ,you have an AD boost. you usually build him with a lot of tank items and 1 ( 2 max) damages item. -Garen has a flat damages reduction (30% during 6 seconds, cd 20 sec), he never needed to build full AD: a tanky build is good. Same as darius. -Skarner shield based on max hp encourage you to take tanky build. but guys,is skarner always considered as a juggernaut now? with the recent nerfs etc.... I won't try to give a conclusion for this one,i didn't encounter skarner recently,kinda hard to evaluate it. -Illaoi % hp recovery for each tentacles,hard to put if people knows how to counter it,but really effective.

the kit encourage them to build tanky while dealing damages. In the end ,they have a good tool for sustainability,which encourage to build tanky,which gives more sustainabiliy. Mordekaiser needs AP to make damages and to get sustainability,but when he does,he is less tanky. I have the feeling we don't have a lot of AP items for bruisers adapted for sustained fights . the rylai scepter and the lyandris are really well together but i have the feeling that something is missing for him (like item 3170 )to be complete.

Share your thoughts on it. Have a good day, Khâmul

4 Comments

Critmaster Garen2 votes

does that effective health take garens w into account? he gets up to 30 bonus armor and mr. thats why his base stats are a bit lower.

btw. i find classifying morde as a marksman is dumb as hell and is only there to cater to the thought that there has to be a marksman in the duo lane. for no other reason.

my personal opinion on putting morde into the duo lane is, that it makes him kinda unique right now, which is nice. it also puts him into the optimal position to get the dragon ghost, or the ghost of the opposing marksman, since sadly right now almost every other duo lane combination still invlolves one.

Khâmul1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=mhpH21jl,comment-id=0000,timestamp=2016-01-20T14:33:18.990+0000)

do those physical effective health take garens w into account? he gets up to 30 bonus armor and mr.

btw. i find classifying morde as a marksman is dumb as hell and is only there to cater to the thought that there has to be a marksman in the duo lane. for no other reason.

Not really, i didn't put abilities (other than mordekaiser's passive) nor items. but you're right,it'll increase garen's durability. My point was to show that mordekaiser is a nice champ,but doesn't have the itemisation that goes with him :/. Concerning the dragon ghost, he has to come in botlane,he can gank for example. but in late game,the Ultimate has less burst but more dot damages (same total damages). so I don't always use it on the adc,sometimes i put it on the target with the most HP so i can stay longer in the fight (and because tanks or apc don't buy QSS :d )

Count Zubat1 votes

Just don't forget that Mordekaiser charges his shield up everytime he hits somebody with his ability, so his effective HP actually rises with the lenght of the fight. You act like Morde can't fill his shield after filling it to maximum, he fills it constantly.

Khâmul1 votes

[{quoted}](name=Lord of Iwul,realm=EUNE,application-id=3ErqAdtq,discussion-id=mhpH21jl,comment-id=0001,timestamp=2016-01-20T19:01:24.287+0000)

Just don't forget that Mordekaiser charges his shield up everytime he hits somebody with his ability, so his effective HP actually rises with the lenght of the fight. You act like Morde can't fill his shield after filling it to maximum, he fills it constantly.

  1. I took it in account.a i'm talking about a first encounter. 2.I said that it was fine,because morde charge his shield.
  2. he is more vulnerable to cc,one of his weakness

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