Should zoe be gated by energy or some other similar mechanic?
So zoe is annoying to fight, arguably the most oppressive shit since I was bronze fighting the urgot rework, but the difference is zoe does this at all ranks where urgot simply needed people to learn the proper way to fight him..
Zoe has an interesting kit, but it costs next to nothing to spam, and I think what she has in her kit loses it's value and identity by it being so... spammy.
If zoe had to use energy, or even had a charge mechanic on her sleep bubble so she could use it just as fast in a fight, but only say.. once every 15 seconds on average due to charge rate instead of cdr. I think she'd actually be fine. Seriously make it like corki R but with only 2 charges max and some reset on kills or something to allow for high level plays
the issue is that she can spam things.
I'd also really reccomend a timer minimum on item and sum effects, something like barrier, heal, or randuins early on is one thing, Giving her a gunblade shot at level 1 is kinda... well it's too fucking much damagewise for an RNG mechanic. so maybe make the ranks unlock additional things she can proc, with them being better as it goes higher.
W but with higher damage and can potentially be casted 4 / 5 times in a teamfight, can you believe it ?)