Can we have a surrender at 10 option.

FioraWillCarry··10 votes·850 views

There are certain games where people just started feeding nonstop. A large portion of games are like this and it just feels tedious to have to wait the full 20 minutes to surrender. Can we have an option to surrender at 10 minutes for one-sided stomp games so we don't waste time.

12 Comments

Quil Evrything4 votes

yeah. make it have to be unanimous or something

FioraWillCarry1 votes

[{quoted}](name=Quil Evrything,realm=NA,application-id=3ErqAdtq,discussion-id=mcqpyj9d,comment-id=0000,timestamp=2016-12-23T20:43:49.124+0000)

yeah. make it have to be unanimous or something

Yea, I was thinking the same thing.

Espy Psyche2 votes

If you want that, we also need a system that completely disallows any surrendering while ahead on any metric (total team kills, total team towers, total team gold, or total team CS), and attempting to surrender while ahead would need to be defined as the most severe form of intentional feeding. To be honest, surrendering while ahead is worse than running it down mid, and I'd like to see anyone who tries to surrender while ahead permanently banned.

FioraWillCarry1 votes

[{quoted}](name=Espy Psyche,realm=NA,application-id=3ErqAdtq,discussion-id=mcqpyj9d,comment-id=0002,timestamp=2016-12-23T21:07:56.762+0000)

If you want that, we also need a system that completely disallows any surrendering while ahead on any metric

Oh. I'm not suggesting a conditional option to allow surrenders at 10 minutes, I'm talking about an unconditional one like the one we have already, only differences being it's earlier and maybe it should require a unanimous vote.

Risk of Fate1 votes

At the rate people are asking for earlier surrenders, why not just screw it and have a "Do not want to play, instant FF" because nobody wants to dodge and people will give up on the first blood. In fact, why not autowin on first blood?

FioraWillCarry1 votes

[{quoted}](name=Fate Fire,realm=NA,application-id=3ErqAdtq,discussion-id=mcqpyj9d,comment-id=0001,timestamp=2016-12-23T20:51:53.651+0000)

At the rate people are asking for earlier surrenders, why not just screw it and have a "Do not want to play, instant FF" because nobody wants to dodge and people will give up on the first blood. In fact, why not autowin on first blood?

I'm not following. If there's a point you're trying to make here, could you clarify it ?

Risk of Fate1 votes

"we want surrender at 15", "We want surrender at 10." nex you'll want surrender at 5 and people will dodge cause of trolls in lobby. I'm just saying why not just have a forfeit button right at the start with how fast people want to surrender.

FioraWillCarry1 votes

[{quoted}](name=Fate Fire,realm=NA,application-id=3ErqAdtq,discussion-id=mcqpyj9d,comment-id=000100000000,timestamp=2016-12-23T21:27:36.872+0000)

"we want surrender at 15", "We want surrender at 10." nex you'll want surrender at 5 and people will dodge cause of trolls in lobby. I'm just saying why not just have a forfeit button right at the start with how fast people want to surrender.

To be perfectly frank, I'd rather there not be a need for surrendering but the feeding in this game is just so out of control, surrendering is essential.

I have a number of ideas on how to limit the impact of feeders in the game. My favorite idea is to halve or otherwise reduce kill gold. However, it is unlikely that the issue of feeders would ever be tackled so the least we could get is an option to surrender at 15. Hell, I'm being very conservative. I'd really like to option to leave the game outright if I don't want to play it out.

I absolutely hate the idea that I'm in a game only for everybody else to start feeding non-stop while I'm forced to waste a whole lot of time playing it out for no reason. If it only happened once in a while, it would be fine, but a vast majority of games are one sided games where one team just feeds until the game ends and it is not fun for the team that is feeding. My last 3 game as of this post were complete feed fests. I'm not really mad since I was mostly practicing better farming with Quinn. But in all 3 games I bore witness to some of the most horrendous feedings I've ever seen. I mean it's insane, I just watched my team just feed kill after kill after kill and I was wondering if Riot knows what actually goes on in these games. Games are supposed to be fun, I cannot see how being forced to play out a game where your team is losing hard is any kind of fun.

Surrender at 10 is only a band aid fix, but it's more likely to happen than the actual problem being fixed, the issue of feeders controlling who wins and who loses.

Risk of Fate1 votes

I hate feed fests as much as the next guy, but I don't think an earlier surrender is going to really help much of anything. Bot lane is already a feed fest for one side or the other given early ganks from mid and jungle. Whoever can get their bone lane ahead first by just applying just a one kill pressure and immediately it becomes a losing lane that can't recover at all. 350g is a third of a major item which means your carry has more damage, can shove to wave faster and the enemy/yourself must respond to either faster waveclear or higher sustain.

It's easy to be the support and not worry about farming, just poking, keeping an eye out for ganks down there, but since I've started to be the carry, I can honestly say that I'm terrified whenever I go up to farm, constantly keep aware of the enemy jungler, have that bush warded as much as possible and how every stun/share/crit can mean the end of my lane. I'm back to being a decent Ashe, but still for me it's as difficult as 1v3 laning when I Ahri which happens more often than people would think.

Bot lane is by far the most vulnerable lane with the highest impact when ahead, but least when behind. Mid lane must either force that roam to burn a flash or heal to put the other at a disadvantage or try to keep the enemy laner in place from doing the same. Again, because I'm so used to being a support main, I tend to play the two roles simultaneously and will often drop a control/pink ward on the bot side of river to see if they're going to roam. I used to punish hard for when they roam, but now I have to respond by following because if mid is going down, jungler is too which means that 2v2 became a 2v4 and at the least I can force either into a 2v3 or a 3v4, sometimes even getting a 1v3 if I can take some of the attention away from the enemy side bot laners.

Realize that can go for any lane, but short of it is: there's going to be feed lanes somewhere, would a quicker surrender make it any better?

grug1 votes

maybe not surrender

but i definitely like to just leave the game if another player has dc'ed for 5mins+

Spice POWAH1 votes

I think I saw somewhere that Riot was considering a unanimous surrender at 15 minutes, don't have a source unfortunately

Pandemic Punch1 votes

Yes. This season needs it baaaaaaad

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