I love that the new Rune system finally makes tanks tanky again!
Now all RIOT has to do is to drop their damage output, make them more disruting than deadly and we finally have real tanks in this game, not just better bruisers.
Now all RIOT has to do is to drop their damage output, make them more disruting than deadly and we finally have real tanks in this game, not just better bruisers.
im dead because you cant have second wind AND overgrowth and i have to choose between my two loves, in combat %missing health regen and infinitely scaling HP
in practice i'll probably take second wind but OOOOOOOHGHGH
Now if only people would stop pretending tanks do meaningful damage outside of the mid game :D
How does it make tanks good again?
The scaling of some of those runes is absurd that games just won't last long