The five stages of Loss and Grief

Malicious Metal··42 votes·3,622 views
  1. Denial and Isolation= Check!

  2. Anger= Check!

  3. Bargaining.... Lemme fix that... Hey there, hope this helps you reconsider some of the Mordekaiser changes....

  4. Depression= Watching Metalocalypse, drinking some Vodka and listening to Dio while saying my last farewells to Morde....

  5. Acceptance= Never!

43 Comments

Mortekaiser24 votes

idk man who doesn't want a shittier version of a champ who had a perfectly fine niche

by the way, i think vayne should be reworked into an ap mid mage with true damage on every ability

and shaco should be a tank

junglerboy169 votes

because clowns are scary, and tanks are scary, therefore clowns must be tanks, right?

But clowns are more scary than tanks, does that mean all clowns are stronger than tanks?

Q.E.D. Shaco should have 4,000 base HP

dat logic.

ArkenStorm6 votes

base hp AT LEVEL ONE you forgot the 1000HP growth stat

junglerboy161 votes

Well I didn't want to scare everyone too badly, you have to ease them into changes like this. I mean, that would be almost as bad as just dropping a full rework on the PBE that switches his role and abilities on the fly!

...

ArkenStorm1 votes

OH WAIT

TotalJerk2 votes

To be fair, that means no lifesteal, no powerful AAs, and less lategame power. Basically no BotRK synergy at all.

Roasted Sigurd1 votes

Where's Atma's when you need it? Damnit.

Jonxx1 votes

Actually this new item on PBE right now.

Titanic Hydra Tiamat + Ruby Crystal + 1000 gold (3300 Gold total) +250 Health +50 Attack Damage +100% Base Health Regen UNIQUE Passive: Basic attacks deal 20 plus 1% of your maximum health as bonus physical damage on hit. UNIQUE Passive - Cleave: Basic attacks deal 40 plus 2.5% of your maximum health as physical damage in a cone on hit (the target does not take this damage). UNIQUE Active - Crescent: Your next basic attack deals physical damage equal to 20 plus 10% of your maximum health in a larger cone on hit (20 second cooldown, Cleave doesn't apply to this attack). Quick context: The Black Cleaver covers spell-based tanky melee champs pretty well, and Trinity Force covers its set of champions amazingly. Titanic Hydra should cover more basic attack-focused Juggernauts with their own option while providing a decent stretch goal for other Juggernauts having a great game to shoot for. Quick note - VFX, audio, and icons are still work in progress. This thread is a great place to leave feedback if you get a chance to test these items. Thanks! ~Riot Axes"

TwitchInMyPants1 votes

{quoted}

idk man who doesn't want a shittier version of a champ who had a perfectly fine niche

by the way, i think vayne should be reworked into an ap mid mage with true damage on every ability

and shaco should be a tank

CertainlyTrollingmoreonthenextrework

Blue Moon Wolf1 votes

as someone called "Mortekaiser", I imagine you must be tanking this rework pretty hard... My condolences .__.

WolfBV1 votes

{quoted}

idk man who doesn't want a shittier version of a champ who had a perfectly fine niche

by the way, i think vayne should be reworked into an ap mid mage with true damage on every ability

and shaco should be a tank

Tanko. Get yourself a sunfire cape, thorn mail, hydra, BotRK, and other crap and make your clone go to work.

Matezoide2 votes

Personally, i am already on Depression and entering Acceptance.

Malicious Metal9 votes

{quoted}

Personally, i am already on Depression and entering Acceptance.

Rew7112 votes

I hit depression, and am still trying to find some expectance. My only hope is that Morde will get more buffs or a self-casting W.

ShadyWolfe1 votes

[{quoted}](name=Malicious Metal,realm=EUW,application-id=3ErqAdtq,discussion-id=mVR3baUV,comment-id=00010000,timestamp=2015-08-10T18:21:03.299+0000)

The reworked(still would rather have a VU) Mordekaiser looks fun but gimmicky. From videos I watched he actually does pretty well in bot and somewhat better(new shield) and somewhat worse(bye W not counting ganks) for top. I don't know how much Mid Morde will fare and his Jungle doesn't seem to work with these changes. Well best of luck to all the Mordekaiser mains and peasant non mains hopefully he gets some adjustments or you guys find out how to make him work the way you all want him too.

Blue Moon Wolf2 votes

Riot, I will give you money if you DON'T go through with this change for mord. there we go... bargaining :D

ofc2000alex1 votes

You messed the numbering syst-SHUT UP NO ONE CARES WE ALL UNDERSTAND!

Malicious Metal3 votes

{quoted}

You messed the numbering syst-SHUT UP NO ONE CARES WE ALL UNDERSTAND!

You've got a good eye XD

ofc2000alex4 votes

Now I look like an idiot because it is fixed... Awkward...

SlytherinUmbreon1 votes

Zilean Don't worry, I can still see it.

GhostOfShrimpmas1 votes

I started at Acceptance. New Morde looks fun as hell.

toonpang5 votes

I'm sorry but I can't accept CertainlyT doing this.

Riot said the entire reason they reworked Skarner was because "feast or famine" designs [where a champion destroys anything that gets close, but is useless if they can't catch up] were bad. BUT THAT IS WHAT THIS WILL MAKE MORDEKAISER.

And how does he catch up to enemies now? By relying on a good support to position him with correct use of W, and stun enemies so he can delete them. If he doesn't have a good support [and we know they can be rare in solo queue], he's a slow, kiteable tank with no CC and three abilties, who gets to have a Dragon if his team shows up to contest it.

So 5.16 Mordekaiser will either be permabanned after release for his potential power with a good team [like every other CertainlyT design which has been pick/ban tier at least once], or if he isn't banned but has a bad team, he'll be worthless.

That's a "binary" and un-fun design right there. Relying on allies for yourself to be useful, and new Morde being banned because he's OP when you have good allies, is the opposite of fun. For Morde mains, as well as for his enemies.

Auryiel1 votes

Acceptance? More like resignation, really.

DJ Di01 votes

Just curious: have any of you actually used the kit on the pbe?

ArkenStorm5 votes

I have: it sucks. Unless you are in a mirror lane, where it is then decided by skill, it sucks horribly. doesn't solve any problems old mordy had, introduces new ones, and he is now significantly weaker in a solo lane due to the lack of an ability, and less aoe(from q change)

The Fast1 votes

Out of curiosity, what did you build?

ArkenStorm1 votes

in the mirror lane or vs an ADC? I guess it really doesn't matter, since it was mostly the same. mirror lane I rushed item 3078 , then went(I don't remember the order exactly)item 3116 item 1315 item 3742 item 3065 and I didn't get a last item(game ended), but I might go for a ravenous/titanic hydra. IDK, but I won that one. ADC lane I rushed item 3116 for tankiness and help catching up, but I built a phage before completing it. after rylais I went item 3078 item 1315 and that was as far as I got because I got destroyed, simply because I couldn't get in and deal damage.

The Fast2 votes

I would go for alacrity instead of furor, since phage helps you stick after you get to the target. Phage into Rylai's might actually be a very good idea. But it seems we had different experiences. I really enjoyed the Bot Lane Morde. Its novel, he has all the tools to deal with harass, and has some pretty easy last hitting from what I played.

ArkenStorm1 votes

I figure my experience shouldn't encompass all, but that IS the experience I had. I never had problems with last hitting, just every adc I played against was able to out-harass me by a lot(vayne, cait, varus, draven)

Honestly my big problem with the rework is that it FORCED morde into a duo lane. It didn't really solve the problems that he had before(super oppressive to melee, can barely do anything to ranged), and it goes against him thematically as well. As others have said, why does the Murder emperor need to rely on anyone else to be completely useful? He is the master of metal, THE MURDER EMPEROR. he shouldn't need to rely on anyone else. I think if he was able to work with someone else but not be totally reliant on them(aka work in duo but still be fully useful solo) that would be great. In fact I am posting my idea of a rework that solves those problems(I hope) and still conserves his strengths/weaknesses. I would have posted it yesterday, but I hit a button when I was almost done and erased it all >.<

The Fast1 votes

Hmm. The way the lore presents him nowadays is more of a general of the undead army, alongside hecarim and friends, instead of a lone force of destruction. Makes bot lane looks more sensible.

But yeah, as much as I like new morde, its still dumb that they removed his solo lane ability. I really think they should let morde self-cast W for a lesser effect.

ArkenStorm1 votes

THAT'S WHAT I SAID TOO. blah.

and (what lore? :P) the lore doesn't say that.... http://leagueoflegends.wikia.com/wiki/Mordekaiser/Background

The Fast2 votes

I mean the Harrowing Lore, not the actual page, since god knows what the fuck the actual page should say at this point lol

ArkenStorm1 votes

oh haha. can you link me the harrowing lore? Also either way, Emperors have subjects, but they do not rely on them, so he may be a general or something, but he should be able to hold his own, ON his own.

The Fast1 votes

Its less "harrowing lore" specifically, just what we got from the short animations. Harrowing didnt really add a lot of lore specifically, just gave us some clues.

ArkenStorm1 votes

oh I see. See I was out of town for the harrowing, and never bothered to look it up when I got back.

Zair Umbras6 votes

Yep. It's early sucks dick, going the build CertainlyT and the rest of Riot wants you to build makes it to where you're useless late game due to Hybrid damage (Literally, they made him magic damage and want him to build AD/Tank, so he can't even put to use a damn Cleaver like a normal AD Fighter), and his mid game is easily shut down before he even gets there by simply having a knock back. Morde needs to WALK to his target. Walk to them. No gap closer or CC, so he has to chase them. If the enemies get an Alistar, Syndra, Xin, or an Anivia (Wall of super denial), the Morde is completely screwed. You can still screw him with normal stuff like slows since he's stupid easy to kite, thus needing his team to do ANYTHING and your only damaging ability is your Q since the E's scaling is iffy at best as the build they want you to go unless you get plenty of AD, but their build says tanky AD. They want a TANK. Like, their recommended items that they're balancing around is Ninja Tabi, Trinity Force, Rylai's, Gunblade, Spirit Visage, and another tanky item. It's... It does a lot of damage, but at the same time, it... it just doesn't scale to late due to being hybrid/tanky. The Q will do around 1kish in total, but you only attack at about 1 per sec, so it takes 3s to do 1k damage and your opponent has to stand still for that ENTIRE time, so it could take upwards of 4-5s to get it off on a moving target.

His kit is scaled so nearly all of his power in his Q. His E is just for shields and the slow with Rylai's, possible for use in farming early on if you're being zoned (Which is common since he's melee with 325 movement speed) and his bases are HORRIBLE, so he doesn't do anything early on.

Omniphonic1 votes

well, somebody should be resigned, that's an agreement.

EvilRabbitt1 votes

That's me on Fi right now.

I just passed Anger...barely. Thoroughly living in bargaining. Had to uninstall the game because I can no longer do Fiora things I have to do "play chicken" things.

LeRoiFuroncle1 votes

More from Gameplay

More by Malicious Metal