Renekton needs buffs
http://na.op.gg/champion/renekton/statistics/top 32nd of 54 toplane champs key takeaways - even in sub 25 min games where he should be THE toplaner to beat, he's ranked 30th. That's like going late game as fiora or jax and not making top 50% of toplaners for winrate. Which would be utterly absurd and get them immediate massive buffs. But nope, we somehow can't see fit to give an early game champ proper power advantage over scaling champs in the early game? And post 40 min, his winrate completely tanks.
Legit the only reason he wins any games is due to the experience of the people playing him, the synergy of his basic abilities, and the fact that people tend to play around him early since he has kill pressure and cc to set up ganks; left 1v1 or 1v2 in lane, he's not gonna even be top 32 of 54 toplane champs.
http://champion.gg/champion/Renekton/Top?league= in the bot 1/4 of toplane champs in an early game, quick win meta we currently have. Again, an early game champ should be easily in top 1/4 of champs for winrate in their role if the meta caters to them; renekton isn't even in the top half.
https://lolalytics.com/ranked/worldwide/diamond/plus/champion/Renekton/ 50% winrate basically. Highest ranked players (known renekton 1-tricks) have about 56% winrate. Which isn't actually saying much. Because if you get a 2v1 lane early with jungler setting you up to carry, you can look great on anything. It's like comparing average riven vs adrian and boxbox, etc. Obviously the latter ones will have higher winrate - not just due to skill, but also because... omg I have player x in my game, I know if I gank for them, we'll both probably get fed and win. Sure, the reverse can also happen, but not as likely and their teammates won't just stand by and let it go unpunished. And even considering all this - 56% winrate for a champ by it's 1-tricks in a meta that is 100% theoretically designed for said champ isn't that impressive when you can see overall winrates for other champs reaching the same percent or higher... note that's OVERALL winrate - not much higher winrate of 1-tricks on said champ.
Q needs better base damage. Even with the last buffs you gave to it, it does less damage than most other champs level 1 ability and has a longer cd.
W should get a scaling stun duration. It's maxed last, so it doesn't even hurt opponents in laning phase if you change this.
E needs a shorter cd at max rank. It should be comparable to riven e - not basically 2x as long. For one, it offers less because the damage is minimal, you need to be in range to damage an enemy to get your 2nd dash or riven (and most other champs - jax q, fiora q, etc.) cover more ground than you do and they have more or better benefits from the spell. Your slice damage vs riven's shield; riven's shield is better except for very early into game. Your damage and gapclose vs fiora's q damage and the safety to retreat that she gets from it or to pursue? Fiora is better. Your slice vs jax's q? Jax's q has more range and more options on how to use it.
R needs to scale off total ad instead of ap or it should give bonus resistances. Look at aatrox and the stupid amount of free bonuses he gets - tons of attack range, burst damage, and tons of attack speed. Nasus - halves the cd of his damage ability, gains similar hp to renekton, and resistances. Fiora gets a massive amount of healing, movespeed to chase enemies down, and guaranteed 50+% of an enemy's hp bar in damage for hitting them 4x. And the duration of her ult combined with the movespeed makes kiting her out nearly impossible for most champs. You can hug the wall, but that still leaves her getting nearly guaranteed 3 vitals. Which largely means you cannot fight her thanks to the true damage and healing she gets from this - plus the fact you have to hug the wall. And it's not like this actually requires a bunch of skill from fiora. It arguably requires no more (possibly less) skill than getting off a full renekton combo vs a fiora or jax.
His kit simply lacks the proper early game power to be what he's supposed to be while also leaving him to massively fall off compared to other kits as the game lasts longer. Other champs can easily avoid being punished in any significant way by him early game, often have outplay potential (if outplay is even required) to give them kill pressure on him early, and simply outscale him by far. Compare this to a fiora or jax or nasus (to use examples; not to make a cumulative list) mid/late game and... the same cannot be said for the renekton player... ever. There is no outplaying jax or nasus or fiora 1v1. There is no pressure of... if they mess up on even just one small thing, the renekton can turn the tables and 1v1 them when they're at the part of the game where they should have the innate advantage. Either the same needs to be done when the tables are flipped and it's early game or... renekton needs better scaling in his kit so that he does have that outplay 1v1 potential mid/late.
Again, sub 50% winrate and being ranked in the bottom quarter of champs for his role in an early game meta shows... there needs to be some major improvements for this "early game" champ.
right now, atleast
got more items to pick from and more runes to pick from.
And yet you are ranked 19 on top champions while
or stuns from 