What if Janna and Lulu had their shields last for 4 seconds instead of 5 and 6?

Irelia Bot··40 votes·1,926 views

And Ardent Censer's attack speed and on hit magic damage only lasted for 3 seconds instead of 6?

What if shield durations across the board got nerfed under the same reasoning of nerfing Riven's shield form 2.5 seconds to 1.5 seconds?

57 Comments

hhaavviikk12 votes

what kind of comparison is that, riven's shield duration got lowered because it has 0 cost, a very low cooldown and a AD scaling, stupid comparison much

Irelia Bot13 votes

The kind this game needs to make shields healthier.

I have been a support secondary player since season 3 and I even admit that Janna pressing E and getting a 6 second shield is too easy for the effect it gives.

hhaavviikk3 votes

[{quoted}](name=Irelia Bot,realm=NA,application-id=3ErqAdtq,discussion-id=mOjvghEm,comment-id=00080000,timestamp=2017-08-21T05:40:40.956+0000)

The kind this game needs to make shields healthier.

I have been a support secondary player since season 3 and I even admit that Janna pressing E and getting a 6 second shield is too easy for the effect it gives.

why shouldn't it be easy? lots of things in the game are easy, you press flash and you flash, you press W as ryze and you snare, you press q/w/e as sona and shit happens, not everything needs to be overly complicated

WoonStruck6 votes

Wow, and all of the things you've listed have been seriously nerfed several times for it...

...Really makes you think...

Irelia Bot7 votes

I'm not holding it against him too much.

He is a support main after all and making Janna more skill intensive to be most impactful could hurt her a lot.

Tarquin963 votes

i too am a support main and i hate janna,she is extremly not fun to play , she needs to either be reworked or just nerfed to the ground her kit is too simple and too strong with not much counterplay (sorry for bad english,i suck at writing it)

hhaavviikk3 votes

{quoted}

Wow, and all of the things you've listed have been seriously nerfed several times for it...

...Really makes you think...

just like literally everything in the game has been nerfed repeatedly, really makes you think, almost as if this game gets balance patches, it beggars belief

fééd l0rd3 votes

Just stop talking, when supports got heavily nerfed you'll drop one or two tiers minimum.

hhaavviikk2 votes

[{quoted}](name=fééd l0rd,realm=EUW,application-id=3ErqAdtq,discussion-id=mOjvghEm,comment-id=000800000000000000010001,timestamp=2017-08-21T13:14:09.924+0000)

Just stop talking, when supports got heavily nerfed you'll drop one or two tiers minimum.

wow who would have thought nerfing a class I don't play would cause me to drop tiers, crazy shit going on.

My Waifu Vanilla3 votes

I mean you make it sound like Janna or Lulu have costs aswell and have cooldowns. Janna and Lulu can both get like 75% uptime on their shields and with the proposed Janna changes her shield doesn't really have a mana cost either since W will refund most of the cost. After first back on any support not named Taric I NEVER run out of mana.

Aimléss7 votes

I would like it if shields were much stronger but lasted a fraction of the time, to allow more skillful application. I would like them to be somewhere between where they are now, and Sivir's E. They wouldn't block everything, but they'd shield enough to block a ton of damage when they're up, but last for like 1-2 second. Now players can play around it, and supports need to time them perfectly as well.

Irelia Bot3 votes

This would be a step in a more ideal direction.

My Waifu Vanilla2 votes

MFW Taric and Rakan have some of the weakest shields with the shortest durations.

Aimléss1 votes

Their shields aren't really what makes them good, and are thus, not OP so I don't see why their shields need to be changed.

WoonStruck1 votes

Its just kinda silly how the higher risk champions have weaker shields in every imaginable way, especially early game.

zepdrix5 votes

I really hate the idea of short-duration shielding.

Vi already has this problem in the jungle. Her passive (often) isn't fully used up before the shield expires.

Why give her a shield that's intended to be used against monsters when it isn't fully utilized?

{quoted}

They should make it so their stupid point and click shielding isn't something they can just mindlessly spam and allow people to survive through multiple mistakes that would normally kill them.

Agreed. Lux's shield ability at least has a more balanced feel to it, being a skill shot.

Ariel the Cruel13 votes

Agreed. Lux's shield ability at least has a more balanced feel to it, being a skill shot.

The hardest one to land in the game at that. Scuttle jukes have nothing on allied champions. XD

Squidward Dab2 votes

So many of my allies have died to ignite cuz they keep running AWAY from my Lux shield

WacingTheFind1 votes

What is that thing!? GET IT AWAY FROM ME, GET IT AWAY!

An ally has been slain

LittleDemonTrist1 votes

Are u a streamer?

My Waifu Vanilla1 votes

Vi was intended for top lane which is why both her passive and E exist in her kit for good trading/poking through minion waves. The player base pushed her into the jungle because 340 (?) base Q on release and point and click CC make for ridiculous ganks.

Karfuss5 votes

Unpopular opinion time!

Janna and Lulu are fine. Quit picking divers and assassins into them.

fééd l0rd3 votes

They clearly are not, most challenger players say they are not. Your opinion isn't unpopular, it's simply dumb

Karfuss4 votes

That's funny, because Janna isn't even a problem nor has the highest win rate in Challenger. And she clearly isn't dominating the LCS.

¯\(ツ)/¯

Dumb opinion I guess.

My Waifu Vanilla3 votes

She isn't dominating competitive play because there is coordination and ward coverage to kill her. In solo queue she is ridiculous because she is the best babysitter in the world that doesn't take much brainpower to use while also being impossible to catch out without a flank. When your E+Ardent gives like 3000+ gold worth of stats to your ADC to compensate for any "downfalls" bot lane had in lane and you can make them untouchable at the same time there is a huge problem since the ONLY requirement to do so is "responding to stimuli".

SpiritOfOdysseus2 votes

has memories of the old times where you had to protect your support from assassins bc shields hadn't become ridiculous yet

koshkyra4 votes

whatever will make the community stop bitching about janna lulu

fééd l0rd3 votes

It's not bitching it's justified. Look at jannas stats, other champs got murdered for that

koshkyra3 votes

give me one accurate janna argument right now that isnt her winrate, pickrate, or banrate

Spank the Fox2 votes

Her boobs are still too big. Way too OP and should be nerfed and brought in line like Sona's and Akali's.

fééd l0rd2 votes

If you would take away her w active she would still be a viable champ, is that balanced?

koshkyra2 votes

how would she be viable with 3 abilities? Shes a support, aka an ability-user. This is incorrect.

WoonStruck1 votes

The same reason Nunu has been meta at several points as support early on in the game's history before he was nerfed because his W+E created a 3000g+ difference between two ADCs in a fight.

All janna has to do is E and gives the same effect now. Not even as much risk as Nunu had to take.

And hey! She's got super strong disengage+peeling too! Even better than what Nunu became a pick or ban support for!

My Waifu Vanilla3 votes

If you take away W active and ALL of Qs damage she would still be a viable champ. Q snapcasting for a zero damage knock up is STILL an absurdly powerful ability.

Onkel Malte4 votes

Their shields have several issues.

They are proactive and not reactive. There's no need to react good to totally negate a damaging spell like Braum.

They add offensive power and defensive power at once. Oriannas Shield + her passive MR/Armor are a good example of a totally defensive spell, (despite the traveling damage) and Nami's AA Enhancment is a good example for a good offensive spell for the Enchanter class.

The duration allows for perma shields. Lulu coul do so at 45% CDR before her nerfs. and Janna has a 5.5 coldown for her 5s shield, so there is a 0.5s downtime. (gotta add here that none of their shields last 6 seconds anymore now bc Lulu was nerfed).

Their kits should get some overhaul, especially Janna has barely no skillfloor and Lulu is just a - what do they call it so often at riot - generalist and they should be looked at in a manner that involves a small update instead of just nerfing them.

Ben SwoIo3 votes

They should make it so their stupid point and click shielding isn't something they can just mindlessly spam and allow people to survive through multiple mistakes that would normally kill them.

Sexy Jack Rabbit3 votes

I think the first step should be if these champions shields are depleted they lose the buff as well. I.e Lulu gives Vayne Pix, but the shield gets poked down. Vayne should lose the extra DPS. Janna gives Varus her shield, it gets broken and he loses the Free AD + (ardent) Lifesteal as well.

50000000000000002 votes

Janna shield doesn't give lifesteal, unless you're talking about Ardent Censer

Sexy Jack Rabbit1 votes

Yeh

FilDaFunk5 votes

Janna's bonus AD has always been tie to the shield. Pix was always meant to be separate from the shield. But why should shields be weakened if the enemy team is able to break it, seems counter-intuitive.

KoKoboto3 votes

Yep I agree. Nerf all shields this way and shielding will actually feel more skillful and stuff.

Final Spark Lux3 votes

Considering shields are supposed to be opportunistic, this would make sense, but I think there would be outrage in the community because you couldn't just mindlessly spam E on select champions anymore, you'd actually have to have some form of knowledge of the game, and be able to use said shield when you're actually about to take damage. Shielders have taken over the role of healers since late game you can basically have the shield up 100% of the time. Sad day.

warmcorntortilla3 votes

Idk but I want janna nerfed somehow. she was my go-to support and now everybody picks or bans her and it's annoying to see jannas get to suck massively and still do just as much as any other support because she's a free stat stick with stupid support items

I hate to say this but support items are too good. especially ardent censor. it becomes brain dead too quickly. I like playing support, it's my favorite role, and I love janna, but she shouldn't be this good. she should, in theory, be mechanically easy, but not really that easy to play, I'd hope. she feels more nuanced than, say, Soraka or Lulu or Sona, since she doesn't have poke, or a heal pre-six.

I just want picking a support to be a meaningful decision again, and not 'who can abuse the op support items the best atm'. U_U'

Kloqdq2 votes

you could also do the smart thing and have a decaying shield. Powerful shields like Tahms or long ones should always have a decaying effect.

WacingTheFind2 votes

Jhin approves this nerf.

BIG DADDY BARD2 votes

Man, I really don't like laning against Janna as bard. It might be because bard is a poke based champ, and Janna can completely deny my poke but come on, that shield lasts for soooooo long, it's just annoying how easy it is to press e on adc and then the adc can just disregard the damage that bard puts out

Enjutsu1 votes

Here's an intresting line from meddler from recent Quick Gameplay Thoughts:

{quoted}

Healing or shielding?

We've been talking about shielding in particular, with the belief being that some form of mid game response to shield stacking is likely a good idea. That means something you can opt into when it becomes clear it's needed, so probably an item, not something you have to commit to before the game starts, so not just an individual champ ability, Rune or Summoner Spell.

Also, i main nami and the way i deal with those 2 is: i use my autoattacks to force/bait out theyr shields and then i use my abilitys to poke. But that's only in lane, post laning phase shields do get out of hand and there isnt really a way to deal with them. For me the duration from shields feels pretty long, the window between when it's down and when it's gonna be back again is pretty short too.

fééd l0rd2 votes

That doesn't work against decent players.. especially not in team fights. Janna and Lulu shield have way too low of a down time to be punished. Shields are mindless.

ProfDrDeath1 votes

I think what would be cool against excessive shielding would be some kind of phasing effect, like the Phasic Rounds in Mass Effect 1. Effectively, a part of your damage bypasses the shield and is applied directly to HP.

Maybe have the effect stack with the number of shields, as well? Let's say, 20% of damage bypasses shields, stacking additively with the number of shields and capping at 50%. If you have only 1 shield on you, 20% damage goes through. 2 shields, 40%. 3 or more shields, 50%.

More from Gameplay

More by Irelia Bot