@Riot. Now that Warwick is Ad based Magic damage dealer, shouldn't Mordekaiser be as well?!

DragonShea··5 votes·829 views

Ehhhh Riot, I know that you have one mother of a clusterfuck in mordekaiser but since Warwick in the next patch is getting a rework and he will be building AD yet deal magic damage, shouldn't morde not be the same? since he is a juggernaut but his build is screwed because of his AP scaling.

Wrote a list what I what should be done to morde if he was reworked but you guys are the boss so i can only suggest it:

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/Gtf5GmdV-morde-rework

13 Comments

MLDzXnRRR2 votes

Morde in a league of dashes, plants, protobelt and permaslow/exhaust/stuns... Nice joke.

Malicious Metal1 votes

He already is.

Mace of Spades and Siphon of destruction both scale with his Total AD.

Mordekaiser is and always should be the Magic damage Juggernaut, Hybrid to some extent as well as he can tap into a variety of stats and tailor his build to his personal preference and the situation at hand.

DragonShea1 votes

The Man himself, Well My problem is that his scaling feels a bit off.

but others than that. I totally Agree with you.

Tzavok1 votes

I have always thought that Morde's skills just feel out of place, like they decided the name of the skills before the skills themselves.

To me, Mordekaiser should be moderately tanky, have high base movement speed, have CC and a bunch of damage, no dashes, no blinks, nothing.

He should be slow, but once he catches up to you, you're not running away.

DragonShea1 votes

Moderately tanky, I have to disagree on that. I think that he is meant to be a tanky juggernaut that is not too slow with a shield to protect him as he is doesn't have as good CC than other champions.

Tzavok1 votes

When moderately tank i mean around Garen level, not Maokai/Naut level.

That should be tanky enough to do his job, but i think he does need CC and different damage tools, the ones he currently has are too unreliable for what he's supposed to do.

His ult is fine tho.

DragonShea1 votes

Garen is already a tough nut to crack but I get what you mean. good point.

Mordepool1 votes

{quoted}

When moderately tank i mean around Garen level, not Maokai/Naut level.

That should be tanky enough to do his job, but i think he does need CC and different damage tools, the ones he currently has are too unreliable for what he's supposed to do.

His ult is fine tho.

His ultimate doing no damage rank 1 is kinda annoying

Tzavok1 votes

That's why i said that he needs actual damage tools, not a half assed aoe and a Q that requires you to auto attack cosecutive times just to do damage, he's an immobile fighter, he doesn't have the time to do such things.

Ralanr1 votes

I'd prefer not to have more magic damage that scales with AD. It's rather confusing sometimes.

DragonShea1 votes

Meh, it adds flavor but too much of it and the system needs to be changed.

BastionKross1 votes

He can be now, if a little clunky. His Q and E have AD scalings and his base AD is one of the highest in game making his synergy with item 3053 top notch. He can also take advantage of item 3057 items to a lesser extent, since that mana is going to waste. Luckily item 3078 has very little of it's gold cost allocated into mana, so it's not a huge loss to pick one up.

Real Talk: Ever since the nerf to item 3116 I've been buying another item to help Morde stick to people. It looks a lot like this item 3046.

I know, I know, Doubleyou Tee Eff right? Let's break down it's stats:

  • +45% Attack Speed - Quicker Qs means you have to stick to people for less time, last hitting is easier, towers fall quicker, and generating shields via Q hits is faster.
  • +30% Crit - Remember when I said Morde had high base AD? That means he can use crit alright without building a lot of AD. Don't expect marksman or Yasuo level crit damage, but it's not going to waste either.
  • +5% MS - Morde will take all the speed boosts you can give him.
  • +7% MS and ghost if near an enemy - Yes, yes, a thousand times yes. 12% MS total and free ghosting? Kiting him just got a lot tougher.
  • 12% DR from the people you hit - Morde will make use of that. The DR also applies to his shield, making it stronger.

I've been rushing PD first item (I know!), and building AD or tank items after that; no AP. The sheer amount of mixed damage Morde puts out like this means you don't need penetration of either kind to put a dent in people, including frontline tanks. You're also really tough to get away from, especially after tier two boots and a Stormraiders proc.

If you find you're still getting kited out somehow, item 3022 is basically cheating. All you have to do is land one auto on someone, and unless they dodge over a wall or take a Thresh lantern, they're getting run down. By a Morde. Hilarious and utterly frightening at the same time.

DragonShea1 votes

I think I am gonna try and build morde as a juggernaugt and see how it goes, if it goes well then maybe people have been playing him wrong, if not my opinion remains.

Gonna try. item 3116 item 3146 item 3111 item 3078 item 3742 item 3065 on him as a test.

More from Gameplay

More by DragonShea