So about the Kassadin nerf..
Riftwalk; Range from 700 to 450
I... This would make Kassadin so unviable. His strenght was his mobility, yet nerfing it so hard for what reason? He has no silence, is barley an assasin anymore and now nerfing his range? Lee sin has a 700 range dash, for what cost? he does not pay about 400~1200 mana for endless jumps does he? (Yeah we all love to use Lee sin as example welp)
Can we get at least some context? It's his ultimate ability and it is designed to be strong, so why nerf it so hard?