Zoe's sleepy trouble bubble is extremely toxic to play against
So you have this huge hitbox stun, right? But not only does it stun - it slows beforehand, and afterwards it amplifies all damage taken. But wait, there's more! This stun is a full 2 seconds at level 1 - and not only is the cooldown morbidly low, the duration is unaffected by range! This means you can straight up melee any champion in the game without any repercussions or counterplay! And you will, because your entire kit is built around basic attacking and blinking up in opponents' faces!
Whose idea was this? If you're not going to remove the damage of this insane utility spell, AT LEAST have its duration scale based on travel distance. Zoe is even more frustrating to play against for melee champions than champions such as swain, taliyah and heimerdinger.