Anyone think Warlord's Bloodlust isn't as powerful as it could be?
> Basic attacks on enemy champions gain increasingly more life steal based on your missing health, granting 0.06% - 20% (based on Missing health) bonus life steal. The life steal against minions is 50% as effective for melee champions and 25% as effective for ranged champions, granting 0.03% - 10% (based on Missing health) and 0.02% - 5% (based on Missing health) bonus life steal respectively. The amount of life steal gained caps-out at 80% missing health, but does not scale linearly. 10% missing health: ~1% 50% missing health: ~9% 80% missing health: 20% Does not work against monsters.
From the wiki page.
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If you have no missing HP, this is worthless b/c of the non-linear scaling. It only becomes useful around 40-50% missing.
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The actual usefulness seems situation-based, for 1v1's only. I feel like this is only useful on Vayne b/c she can 1v1 with low HP but everyone else can't really 1v1 a 100% HP champ when you're 20% HP.
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Half/25% as effective for minions. Considering Minions are 80% of what you use Life Steal on, just doesn't seem viable to get 5% life steal when you are about to die. So basically, this is only effective on Vayne or melee top laners.
IDK what fixes should come about. But for now, making it linearly scaling would help and justify it more as a "Life steal" mastery.
using this.
actually works better with fervor because she stacks attack speed.
and